National Ideagroups - 29th of October

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According to Patch Notes new idea sets are also:

Sumatran Muslim nations
Mesoamerican States
Fulani Jihad States
Mossi States
Siberian natives
Swahili nations
'Added an idea group for Central Indic Culture'


What's going on, Wiz? :0 A

<not to mention the fact that other 3 NI groups posted today weren't mentioned in Patch Notes...>
Will probably get into another patch, no problems.
 
That are the same ideas they all natives with not own NI have. The same natives they also live in pacific north western. I dont understand for what we need this new pacific ideas?

For Haida being badass.

Will probably get into another patch, no problems.

So why on Earth they were mentioned YESTERDAY in Patch 1.8 Notes?

Sumatran Muslim nations
Mesoamerican States
Fulani Jihad States
Mossi States
Siberian natives
Swahili nations
'Added an idea group for Central Indic Culture'



Not to mention the fact that Mesoamerican, Siberian and Swahilli NIs seem to be quite essential for AOW...


Wiz, please explain why those NIs were mentioned in patch notes yesterday to not appear today - and instead suddenly we see Caucasian, Ruthenian and Guajiro ideas... While you write these are last NI sets for AOW :f
 
Central Indic Ideas
Traditions
National Manpower Modifier: +15.0%
Hostile Core-Creation Cost on us: +50.0%
  1. Securing Our Defenses: Fort Defense: +15.0%
  2. Tribal Religion: National Unrest: -1.00, Religious Unity: +10.0%
  3. Tigers and Elephants: Attrition for Enemies: +1.00
  4. Flexible Caste System: Accepted Culture Threshold: -10.0%
  5. Raiding the Lowlands: Infantry Combat Ability: +10.0%
  6. Ancient Roots: Yearly Legitimacy: +1.00
  7. Formalize Relations with the Chiefs: National Tax Modifier: +10.0%
Ambition
Merchants: +1


Sumatran Ideas
Traditions
Ship Costs: -10.0%
Trade Steering: +10.0%
  1. Indian Ocean Trade: Merchants: +1
  2. Sufi Legacy: Tolerance of Heathens: +2.00
  3. Spice Islands: Production Efficiency: +10.0%
  4. Classical Malay: Idea Cost: -5.0%
  5. Trading Fleets: Naval Maintenance Modifier: -20.0%
  6. Heirs of Pasai: Yearly Prestige: +1.00
  7. Settle the Islands: Colonists: +1
Ambition
Morale of Navies: +20.0%


Swahili Ideas
Traditions
Light Ship Cost: -20.0%
Trade Range: +25.0%
  1. Indian Ocean Trade: National Trade Income Modifier: +10.0%
  2. Monsoon Season: Naval Leader Maneuver: +1.00
  3. Great Mosque of Kilwa: Tolerance of the True Faith: +1.00
  4. Indian Ocean Melting Pot: Idea Cost: -5.0%
  5. Recruit the Unbelievers: Mercenary Cost: -20.0%
  6. Ivory Trade: Production Efficiency: +10.0%
  7. Familiar Presence Abroad: Diplomatic Reputation: +1.00, Diplomatic Relations: +1
Ambition
Trade Efficiency: +10.0%


(More coming here shortly)
All these look pretty great too!
 
That are the same ideas they all natives with not own NI have. The same natives they also live in pacific north western. I dont understand for what we need this new pacific ideas?



Oh, haha, silly me. I never looked at native nations too closely before ... Still makes me interested, though.
 
Sorry, was in a bit of a hurry posting the ideas and missed some. Fulani Jihad (Sokoto) and Mossi were already posted previously, the rest should be there now.
 
Here are the very last of the new idea sets added in 1.8. Don't be sad if your favorite nation didn't get ideas - there's always next patch!

Sumatran Ideas
Traditions
Ship Costs: -10.0%
Trade Steering: +10.0%
  1. Indian Ocean Trade: Merchants: +1
  2. Sufi Legacy: Tolerance of Heathens: +2.00
  3. Spice Islands: Production Efficiency: +10.0%
  4. Classical Malay: Idea Cost: -5.0%
  5. Trading Fleets: Naval Maintenance Modifier: -20.0%
  6. Heirs of Pasai: Yearly Prestige: +1.00
  7. Settle the Islands: Colonists: +1
Ambition
Morale of Navies: +20.0%

These sound identical to the malayan ones(http://www.eu4wiki.com/Malaya):

Yep, they're identical.

Traditions: Ship costs and trade steering
-Merchant
-Tolerance of heathens
-production efficiency
-idea cost
-naval maintenance
-yearly prestige
-colonist
Ambition: naval morale

I find this amusing.
 
Thank you guys from Paradox for this ocean of awesomeness ;_;

Pacific Northwestern Ideas

These NIs are awesome. Especially settler bonus. Definitely need to check some tribe here, probably Haida.

Ruthenian Ideas
Manpower Recovery Speed: +10.0%
Tolerance of Heretics: +2.00
Cavalry Combat Ability: +15.0%
Global Trade Power: +10.0%
Years of Nationalism: -5
Discipline: +5.0%

Look cool :) Finally Ruthenia will have some chances on greatness in EU4!

Caucasian Ideas

I am the only one who has a strange feeling Caucasian + Armenian + Georgian NIs are the weakest new ideasets in AOW? :D However, still nice. I mean: still 10000x better than generic weak boredom.

Central Indic - one of less interesting for me

Sumatran, Swahilii - not OP but cool trade/naval ideagroups.


Guajiro Ideas

I see cool military nations here.


Siberian Ideas
Land Attrition: -15.0% Unjustified Demands: -25.0%
Attrition for Enemies: +1.00
Domestic Trade Power: +10.0%
National Manpower Modifier: +15.0%, Reinforce Speed: +5.0%
Global Settler Increase: +20.00
Monthly War Exhaustion: -0.05

I love these!


Mesoamerican Ideas

Nothing insane here but Paradox has +10 points for including 'Ball Game' here :D
 
Sorted a few more issues. Should be correct for real now.
 
Sumatran Ideas
Traditions
Production Efficiency: +10.0%
Trade Range: +15.0%
  1. Reliance on Trade: Trade Efficiency: +10.0%
  2. Porch of Mecca: Missionary Strength: +2.0%
  3. Spice Pirates: Light Ship Combat Ability: +10.0%, Privateer Efficiency: +15.0%
  4. Center of Scholarship: Advisor Costs: -15.0%
  5. Merchants of The Indian Ocean: Merchants: +1
  6. Legacy of Srivijaya: Yearly Prestige: +1.00
  7. Rule of The Sea: Naval Forcelimits Modifier: +25.0%
Ambition
Fort Defense: +20.0%
I love you!
 
I have mistakenly read SPICE PIRATES as SPACE PIRATES and laughed stupidly :p

By the way, if Wiz stated somewhere what are next countries they are going to invent NI ideas for (if they ARE at all) then it would be possible to list all Generic NIs countries somewhere and mod them/invent few big general NI groups for them...
 
Ruthenian Ideas
Traditions
National Manpower Modifier: +15.0%
Manpower Recovery Speed: +10.0%
  1. The Mother of Russian States: Yearly Prestige: +0.50
  2. Foreign Influences: Tolerance of Heretics: +2.00
  3. Zaporozhian Cossacks: Cavalry Combat Ability: +15.0%
  4. East and West: Global Trade Power: +10.0%
  5. Heritage of the Old Rus': Stability Cost Modifier: -10.0%
  6. Reuniting Rus': Years of Nationalism: -5
  7. Birth of Russian Orthodoxy: Tolerance of the True Faith: +1.00
Ambition
Discipline: +5.0%
- fantasy state - fantasy ideas.