National Ideagroups - 29th of October

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Wizzington

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Here are the very last of the new idea sets added in 1.8. Don't be sad if your favorite nation didn't get ideas - there's always next patch!

Ruthenian Ideas
Traditions
National Manpower Modifier: +15.0%
Manpower Recovery Speed: +10.0%
  1. The Mother of Russian States: Yearly Prestige: +0.50
  2. Foreign Influences: Tolerance of Heretics: +2.00
  3. Zaporozhian Cossacks: Cavalry Combat Ability: +15.0%
  4. East and West: Global Trade Power: +10.0%
  5. Heritage of the Old Rus': Stability Cost Modifier: -10.0%
  6. Reuniting Rus': Years of Nationalism: -5
  7. Birth of Russian Orthodoxy: Tolerance of the True Faith: +1.00
Ambition
Discipline: +5.0%


Caucasian Ideas
Traditions
Land Attrition: -10.0%
Hostile Core-Creation Cost on us: +100.0%
  1. Crossroad Of Cultures: Accepted Culture Threshold: -10.0%
  2. Alan Mercenaries: Mercenary Cost: -10.0%, Available Mercenaries: +25.0%
  3. Hit and Run: Land Leader Maneuver: +1.00
  4. Persian Poetry: Yearly Prestige: +1.00
  5. Highland Khans: Yearly Legitimacy: +1.00
  6. Eastern Influence: Yearly Army Tradition: +0.50
  7. Cavalry Armies: Cavalry Combat Ability: +10.0%
Ambition
National Tax Modifier: +10.0%


Central Indic Ideas
Traditions
National Manpower Modifier: +15.0%
Hostile Core-Creation Cost on us: +50.0%
  1. Securing Our Defenses: Fort Defense: +15.0%
  2. Tribal Religion: National Unrest: -1.00, Religious Unity: +10.0%
  3. Tigers and Elephants: Attrition for Enemies: +1.00
  4. Flexible Caste System: Accepted Culture Threshold: -10.0%
  5. Raiding the Lowlands: Infantry Combat Ability: +10.0%
  6. Ancient Roots: Yearly Legitimacy: +1.00
  7. Formalize Relations with the Chiefs: National Tax Modifier: +10.0%
Ambition
Merchants: +1


Pacific Northwestern Ideas
Traditions
Morale of Armies: +10.0%
Land Attrition: -10.0%
  1. Great Whale Hunts: Discipline: +2.5%
  2. Dugout Canoes: Trade Range: +20.0%
  3. Totem Poles: Diplomatic Reputation: +1.00
  4. Potlatch Feast: Domestic Trade Power: +10.0%
  5. Legacy of Raven: Land Leader Maneuver: +1.00
  6. Salmon Migrations: Goods Produced Nationally: +10.0%
  7. Noble Castes: Stability Cost Modifier: -10.0%
Ambition
Yearly Prestige: +1.00


Sumatran Ideas
Traditions
Production Efficiency: +10.0%
Trade Range: +15.0%
  1. Reliance on Trade: Trade Efficiency: +10.0%
  2. Porch of Mecca: Missionary Strength: +2.0%
  3. Spice Pirates: Light Ship Combat Ability: +10.0%, Privateer Efficiency: +15.0%
  4. Center of Scholarship: Advisor Costs: -15.0%
  5. Merchants of The Indian Ocean: Merchants: +1
  6. Legacy of Srivijaya: Yearly Prestige: +1.00
  7. Rule of The Sea: Naval Forcelimits Modifier: +25.0%
Ambition
Fort Defense: +20.0%


Swahili Ideas
Traditions
Light Ship Cost: -20.0%
Trade Range: +25.0%
  1. Indian Ocean Trade: National Trade Income Modifier: +10.0%
  2. Monsoon Season: Naval Leader Maneuver: +1.00
  3. Great Mosque of Kilwa: Tolerance of the True Faith: +1.00
  4. Indian Ocean Melting Pot: Idea Cost: -5.0%
  5. Recruit the Unbelievers: Mercenary Cost: -20.0%
  6. Ivory Trade: Production Efficiency: +10.0%
  7. Familiar Presence Abroad: Diplomatic Reputation: +1.00, Diplomatic Relations: +1
Ambition
Trade Efficiency: +10.0%


Guajiro Ideas
Traditions
Stability Cost Modifier: -10.0% Land Forcelimits Modifier: +20.0%
  1. Warrior Culture: Infantry Cost: -10.0%
  2. Land Cultivation: Production Efficiency: +10.0%
  3. Orinoco Trade: Merchant steering towards inland: +10.00
  4. Tribal Tolerance: Tolerance of Heretics: +1.00, Accepted Culture Threshold: -10.0%
  5. Arawak Raiders: Infantry Combat Ability: +10.0%
  6. Enemy Of My Enemy: Diplomatic Reputation: +1.00
  7. Jungle Warfare: Land Leader Shock: +1.00
Ambition
Land Maintenance Modifier: -10.0%


Siberian Ideas
Traditions
Land Attrition: -15.0% Unjustified Demands: -25.0%
  1. Hunters of the North: Attrition for Enemies: +1.00
  2. Siberian Fur Trade: Domestic Trade Power: +10.0%
  3. Enslave the Captives: Production Efficiency: +10.0%
  4. Siberian Backwoods: Fort Defense: +15.0%
  5. Land Bought with Blood: Prestige from Land battles: +100.0%
  6. Successful Raids: National Manpower Modifier: +15.0%, Reinforce Speed: +5.0%
  7. Hunting Expansion: Global Settler Increase: +20.00
Ambition
Monthly War Exhaustion: -0.05


Mesoamerican Ideas
Traditions
Increased chance of new Heir: +25.0%
Income from Vassals: +25.0%
  1. Olmec Legacy: Idea Cost: -10.0%
  2. Altepetl: Global Trade Power: +10.0%
  3. The Ball Game: Diplomatic Reputation: +1.00
  4. The Feathered Serpent": National Unrest: -1.00
  5. Ritual Bloodletting: Yearly Legitimacy: +1.00
  6. Pyramid Architecture: Build Cost: -10.0%
  7. Obsidian and Jade: Trade Range: +20.0%
Ambition
Fort Defense: +20.0%
 
Last edited:

loup99

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Good ideas. Thank you for all of the work with NI in AoW, every little change makes a difference to game experience, even something as litle as a NI.
 

Jorlaan

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That Highland Khans one is the most UBER thing I've ever seen, NERF NERF!
 

Wizzington

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What countries get Caucasian Ideas?

Does Kiev get Ruthenian ideas when it forms Ruthenia, or does it keep Kiev's ideas?

Shirvan and Gazikumukh.

Changes ideas.
 

Krajzen

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Cool but wat

According to Patch Notes new idea sets are also:

Sumatran Muslim nations
Mesoamerican States
Fulani Jihad States
Mossi States
Siberian natives
Swahili nations
'Added an idea group for Central Indic Culture'


?

What's going on, Wiz? :0 A

<not to mention the fact that other 3 NI groups posted today weren't mentioned in Patch Notes...>
 

PAnZuRiEL

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Mortheim

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Cool but wat

According to Patch Notes new idea sets are also:

Sumatran Muslim nations
Mesoamerican States
Fulani Jihad States
Mossi States
Siberian natives
Swahili nations
'Added an idea group for Central Indic Culture'


?

What's going on, Wiz? :0 A

<not to mention the fact that other 3 NI groups posted today weren't mentioned in Patch Notes...>




Wiz, answer this, please D:
 

Umbosch

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Pacific Northwestern Ideas
Traditions
Manpower Recovery Speed: +15.0%
Prestige from Land battles: +100.0%
  1. Counting Coups: Morale of Armies: +15.0%
  2. Storytelling Tradition: Idea Cost: -10.0%
  3. Clan Mothers: Production Efficiency: +10.0%
  4. Adopt Clan Totems: Stability Cost Modifier: -10.0%
  5. The Little War: National Unrest: -2.00
  6. War and Peace Chiefs: National Manpower Modifier: +20.0%
  7. Great Winter Hunts: Global Settler Increase: +25.00
Ambition
Diplomatic Relations: +1

Pacific Northwest ideas look very powerful. One of those guys may be my first game as a NA tribe now...

That are the same ideas they all natives with not own NI have. The same natives they also live in pacific north western. I dont understand for what we need this new pacific ideas?