National Ideagroups - 16th of October - C (Danzig)

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Wizzington

Game Director (Victoria 3)
Paradox Staff
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Nov 15, 2007
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Danzig

Traditions
+10% Global Trade Income Modifier
+10% Trade Efficiency

  1. Danzig Law: +1 Diplomatic Relations
  2. Vistula River Trade: +15% Global Trade Power
  3. Centralized Population: +10% Global Manpower
  4. Hanseatic League Member: -25% Mercenary Cost
  5. Danziger Shipyards: -15% Light Ship Cost
  6. Continued Independence: +5% Manpower Recovery Speed, +15% Fort Defense
  7. Lutheran Change: +10% Global Tax Modifier


Ambition
+20% Trade Steering
 
Last edited:
Danzig exists? ._.
 
Danzig exists? ._.

WW2 says yes.

So does this mean that Danzig now starts with a core on Danzig?

It's generally very rare for it to spawn, so giving it unique NIs seems a bit odd if it spawns in 1/1000 games.
 
Danzig starts with a core on Danzig in 1.8.

If Danzig gets ideas, will Finland/Galicia/Catalunya get them too?

We have quite a few more ideas to post before release, so wait and see!
 
I've never seen Danzig in the game at all. This will be interesting...
 
I think following this ideas, that many nation have a core from start now (maybe also transilvania, finally), and maybe some decision to create some are there too.
 
I didn't know Danzig even exists in EU4. Now what we need are ideas of Free City of Kraków and Duchy of Warsaw! :)
 
I didn't know Danzig even exists in EU4. Now what we need are ideas of Free City of Kraków and Duchy of Warsaw! :)
Danzig can be formed by rebels. I had Danzig in both my Livonian Order and my Castile game.
Krakow is releasable. The Duchy of Warsaw is presumably covered by the client states added in Art of War.