National Ideagroups - 15th of October - C

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Johan

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Kanem Bornu

Traditions
+15% Vassal Income
+1 Free Leader

  1. Land of Ngazargamu: +10% Production Efficiency
  2. Sayfawad Dynasty: -1 Unrest
  3. Alumas Reforms: +10% Goods Produced
  4. House of Kanem: +2% Missionary Strenght & +1 Tolerance Own Faith
  5. Fixed Military Camps: +20% Defensiveness
  6. Clan-Heads Council: -10% Stability Costs
  7. Duties of Sahara Trade: +15% Province Trade Power


Ambition
+1 Legitimacy
 
Last edited by a moderator:

oblio-

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Kanem Bornu

Traditions
+15% Vassal Income
+1 Free Leader

  1. Land of Ngazargamu: +10% Production Efficiency
  2. Sayfawad Dynasty: -1 Unrest
  3. Alumas Reforms: +10% Goods Produced
  4. House of Kanem: +2% Missionary Strenght & +1 Tolerance Own Faith
  5. Fixed Military Camps: +20% Defensiveness
  6. Clan-Heads Council: -10% Stability Costs
  7. Duties of Sahara Trade: +15% Province Trade Power

Ambition
+1 Legitimacy

Kanem Bornu shall kick the white man out of Africa!
 

Krajzen

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Wow, is every country getting their own unique NI?

Don't worry, still at least 100 - 200 countries without NIs will remain - such as Wales, Silesia, Oudh, Galicia etc.

Although I think Generic Ideas should be abandoned and all tiny 'insignificant' nations should be packed into few more regional groups.
 

TheMeInTeam

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Mmmhhh these look quite overpowered, +1 free leader, missionary strength... but the +15% vassal income looks useless

Najd has 5% strength, BYZ has 3%, and there are tons of nations (including multiple ones in Europe and many sultanates in India) with 2% strength. I'm not seeing how you conclude that 2% missionary strength is overpowered, especially not on a Sunni sub-Saharan nation that can only possibly see use out of it if going colonial or conquering Europeans or well into the Arabian peninsula/Ethiopia area.
 

oblio-

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Mmmhhh these look quite overpowered, +1 free leader, missionary strength... but the +15% vassal income looks useless
Quick, nerf it before Poland/Sweden/Austria start chasing Kanem Bornese provinces so that they can culture switch to Malian and form Kanem Bornu! In EU4 multiplayer games, of course :)
 

lucaluca

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Najd has 5% strength, BYZ has 3%, and there are tons of nations (including multiple ones in Europe and many sultanates in India) with 2% strength. I'm not seeing how you conclude that 2% missionary strength is overpowered, especially not on a Sunni sub-Saharan nation that can only possibly see use out of it if going colonial or conquering Europeans or well into the Arabian peninsula/Ethiopia area.

well overpowered production/trade with missionary bonus, were they a strong trading nations? I don't know them...
 

AndreasPhokas

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Ceylon wales/cornwall ANY OTHER NATION IN SOUTHEAST ASIA.

southeast asia has the largest concentration of Generic Ideas In the game.

Also....can taungoo's one NI get bumped from 5% land morale....that's almost as bad serbias 5% cav power....
 

radiatoren

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well overpowered production/trade with missionary bonus, were they a strong trading nations? I don't know them...
Kanem Bornu is - under shifting names and divisons - a very old state. It had quite a lot of trade and was a strong empire primarily through the trans-Saharan trade that was prevalent particularly in the early part of the simulated period, even though Timbuktu (which, in 1444 would be more appropriately named Tuareg since those people, from the oasis to the north captured the crazy town of Timbuktu in 1433!) and Katsina (One of the 5-7 Hausa city-states which has its own tag now!) would seem to be more important centers of trade during the period. The Kanem and Bornu areas deserve a lot of respect given their sustainability during a time where the shifting empires from the west attacked them and the aggressive south-western militarisitic tribes send waves of raids against them. They only fell to the Fulani Empire at the end of the simulated period. When it comes to conquest, they seem to be weaker since the internal struggles and defending their empire(s) were difficult enough. But having had a loosly connected empire ranging from Fezzan and Waddai (lightly populated area between them and the Fur people) in north and east to Kano and Adamawa (several changing tribes lived in the area and it wasn't truely held by a nation in the simulated period! It is an area south-east of the powerful Kwarafa kingdom, who again is located east of the Nupe kingdom simulated in the game!) to the west and south is no small feat!