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HanSime

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All this inheritance business seems to lead to blobbing. Should it though? I'm not very familiar with HTTT stuff since I don't have it, but I noticed there's the whole dynasty thing and it makes me wonder.


What if there's more than one heir? There's more than one occasion where countries were split between heirs.

Imagine what would happen if there's multiple heirs/claims to a throne (!) and rather than a succession war, you have the inheritance split by multiple culture groups and new nations form!


For example, Burgundy owns French, Belgian and Dutch territories. Ye ol' sane king has two sons and wishes to prevent a civil war where one spoiled brat gets everything and the other is jealous. So he decides to divide the country evenly/fairly or hands his favourite son the best bits. The youngest lays claims to the smaller, northern dutch cultures and forms the 17 Provinces (current white, red crossed flag), while the eldest holds on to the original capital city and throne and retains all French and Wallonian provinces (Duchy of Burgundy). Cores are split over the territories.

After splitting, they should still be in an alliance together. For the time being.



Alternatively, if you have one heir and say... Austria lays a claim to the throne as well and you have provinces from their culture group, but also others, a similar split might occur where Austria inherits only those provinces of the same culture group, while a new nation is born within the other culture group. (Only applies to the two main culture groups). For example, Austria inherits any germanic territories, perhaps Burgundian territories as well, but any French territories become a free Nevers.


Just an example. And yes, probably hard to code. :)
 

Paladin395

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I like it, that sort of thing did occasionaly happen and it would create a little less blobing and make full inheritence for player a little harder, although the latest beta patch should cut down on innheritence blobbing a little too (no cores for inheritences outside your culture group).
 

unmerged(90861)

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I also support this idea. It's not like these things didn't happen in history (and often too).

Also Paradox did something similar (dividing the country, giving it to vassals) in CK.

So yeah, most definetly.

Also the Nevers (in your case) should start with high RR, because they were, in a way, forced in an all-French state. Something like Yugoslavia scenario.
 

Zander

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This should be a rare scenario, but I agree that it absolutely should happen occasionally. Just as sometimes two nations will rarely become one through joint inheritance, one should occasionally become two through a split inheritance.
 

HanSime

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Sure, don't want every nation to split up over every little domestic throne dispute. :)


Should be roughly as frequent as PUs IMO (at least, the non-enforced ones), ie. small chance, chance changing with the increase or size of different culture groups within a nation perhaps.


Could also be done as an event, where you'd have the choice to either force split up and release a particular culture group, or instead take a large stab hit and have a really massive pretender/nationalist uprising in said culture group (representing a civil war between siblings).


Speaking of revolts and anti-blobbing, I'd wish there were more province group revolts. They're so easy to squash now once you're a medium power, not to mention a blob as they pop up one by one and you have doomstacks of cavalry... Wasn't it in the older EU games where neighbouring provinces to rebel held areas would be more prone to revolt? I'd say this should be the case for provinces of the same culture (group) as well. BEFORE even being occupied.
 

HanSime

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You can only have one heir in HttT though, right? Is that something that could be modded, it is a good idea.

As far as I know there is either one or no heir. Considering that one can mod stats of an heir or ruler (I think), that would probably mean there's a way to add a second one in, though I'm not sure how easy it would be to add it to the game interface since it's probably not designed (big enough) for that?
 

Blastaz

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I'm trying to think of this actually happening on any sensible scale. All I can come up with is Austria and Spain (and Burgundy) trading the Netherlands around. Every other occasion was a straightforward annex. Can anyone else come up with something chunky? Some HRE OPM being split in three doesn't really count...
 

Barsoom

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I'm trying to think of this actually happening on any sensible scale. All I can come up with is Austria and Spain (and Burgundy) trading the Netherlands around. Every other occasion was a straightforward annex. Can anyone else come up with something chunky? Some HRE OPM being split in three doesn't really count...

Not a great example: the union of Austria and Burgundy was a PU, Burgundy and Spain also a PU; splitting Austria and Spain was the dissolution of a PU; independence of the Dutch Republic was a succesful revolt; and trading the Spanish Netherlands from Spain to Austria was the result of a war of inheritance. All of these are already covered by existing game mechanics.

No wonder CK does divided inheritances while EU3 does not; they are much, much more common in its time frame. (Excepting those German minors.)
 

Coniuratos

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Well, a thought: the player is, effectively, the king, right? Shouldn't it be an event or a decision? Say, for example, your nation gets huge, and the event "Dividing Your Nation Among Your Heirs" pops up. The choices could be something like, "Split Your Lands Fairly", wherein upon the monarch's death, the country divides, and both get cores on each other; and "Remain United", wherein you get immediately increased pretender revolt risk and a guaranteed pretender rebellion upon monarch death.
 

mtrivundza

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I'm actually working on a mod right now that will add something similar to this. It will probably be an event unless I can find a way to have multiple heirs. This did happen all the time before the time frame of eu3 but besides the Franks it was usually just the King giving his first son the empire and his other sons a few duchies.

Would be a great game mechanic though to have multiple heirs. If the youngest has 9/8/8 stats you might want him to take the empire instead of his 4/3/4 older brother but will cause you to lose a ton of legitimacy and gain a large pretender rising that could cripple the empire.
 

Raczynski

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I'm trying to think of this actually happening on any sensible scale. All I can come up with is Austria and Spain (and Burgundy) trading the Netherlands around. Every other occasion was a straightforward annex. Can anyone else come up with something chunky? Some HRE OPM being split in three doesn't really count...

Hungary, kind of.
It was divided between Habsburgs, Turks and local claimants (Zapolyas, who ended with Transylvania).
 

unmerged(93974)

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historicly thats exactly what the kingdom of franks did, they split the kingdom 3 ways between charlemagnes 3 sons. the sons then had a good ole free for all, and nobody really won.
so, basicly, if say, blobby france has some germanic lands. louis MDLXVI (the 1566th, they have lots of louis's) and he splits his will between his 2 sons. if he has a daughter, too bad for her, she can marry one of her brothers. it happens. the son that is first in line gets the french lands because he has a more legit claim. the other son, screw you, go to germany where you cant even speak their language.
 

enf91

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historicly thats exactly what the kingdom of franks did, they split the kingdom 3 ways between charlemagnes 3 sons. the sons then had a good ole free for all, and nobody really won.
so, basicly, if say, blobby france has some germanic lands. louis MDLXVI (the 1566th, they have lots of louis's) and he splits his will between his 2 sons. if he has a daughter, too bad for her, she can marry one of her brothers. it happens. the son that is first in line gets the french lands because he has a more legit claim. the other son, screw you, go to germany where you cant even speak their language.

It wasn't his sons. It was his grandsons.
Louis took France, Charles took Germany, and Lothar took what amounts to Burgundy at game's start. Chuck and Lou then divided up Lothar's lands between themselves.
"She can marry one of her brothers"? How incestuous do you think these royal families were?
 

ZechsMerquise73

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I think rulers of the time had learned by now, that splitting your kingdom among your sons is a pretty dumb idea.

But there's no reason this shouldn't happen rarely by event. Perhaps not by assignment, but by usurpation.
 

CJL78

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I would like this idea to happen on occasion, but not because of splitting inheritance among heirs.

I would like it for PU-inherited countries that are not in your culture group, when you have low stability.

For example, say Austria inherited England. Austria gets into some wars and their stability drops to -2. This gives a chance that England declares independence again. Would keep from unrealistic blobbing when a major power ridiculously inherits somebody halfway across Europe.