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Major Thom

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After a long break I've come back to hoi3, updated to TFH (that's how long it's been since last playing!) and started playing Nat China as I remember it being tons of fun. My memories were correct! I've been happily reuniting the warlords, comm China, shanxi, yunnan, guanxi and xibei through the simple means of grinding them to dust! I added Tibet (for the hell of it) and Sinkiang (for the border with Soviet Union so I can get resources without convoys) and I've just finished pushing Japan off the mainland, now things are getting a little weird:

1. In Korea, Japan had a fleet of transports with a single light cruiser escort that was based in one of the northern ports. I spent weeks port-striking with my 3 TAC aircraft which destroyed their ORG and started to reduce their strength, but no sinking ships!? Is this normal? Is there a more effective way of sinking weak, defenceless fleets in ports? In the end I managed to sink one transport by sitting my light cruiser & destroyer fleet in the sea zone outside the port and then taking the port province with my army thus forcing them out. They then rebased at the next Korean port and the process was repeated over and over with the end result of still only two sunk out of four with the cruiser still going strong! It's worth noting that although I'm pretty confident with using land forces, air and sea have always seemed difficult to master. Is there a recommended guide for naval/air forces that goes into detail such as which type of orders to use, etc.

2. The above light cruiser has now detached from the remaining transports and is sitting in the small island port to the south of the Korean peninsula, the one that seems to be connected, albeit by a river crossing, to the Korean mainland. It seems that this now means that I can't cross onto that island to capture the port which leaves a window for Japan to counter attack through there at their leisure. I know that land units can cross to the island as a Jap HQ retreated there, I engaged and destroyed them from the adjoining province, but now when I order infantry to the island they seem to set off marching for a day or two and then stop, cancel all orders and do nothing. Is this normal? If it's because of the cruiser, see 1 above for why this could take a looooong time to fix!

3. Lastly, I'm preparing to invade Taiwan and need to gain air superiority (I know there's a fleet of 3 carriers and 1 destroyer in the Taiwanese port opposite mine and I'm itching to take them on with such a pathetic escort!) but neither my INT's or TAC's at the closest airbase will carry out their air superiority or port strike orders. They have nearly full ORG but only 2 days of supplies and fuel. Although they're not being flagged as short of fuel/supplies, this is the only reason I can see for them sitting there saying "port strike (resting)" for weeks at a time. I've checked the infrastructure all around for damage, but all seems fine. Their supply level never seems to change up or down. In fact, whilst spinning the clock to see if the problem would sort itself out, Jap TAC's did a port strike against my fleet (sitting in the port opposite Taiwan waiting for the invasion to start) from a Taiwanese airbase and my fighters never even took off! Incidentally, they also managed to do a hell of a lot more damage in one raid than I could manage, but I guess that could be their tech advantage? I'm stumped...

Any help would be very gratefully received, or at least confirmation that it's not just me!
 

LTPugh

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I can only answer number 2, but that Island may be able to be reached from the mainland, but any Japanese ships moving through the sea zone will automatically cancel your divisions crossing attempts and there's not much you can do about it unless you want your fleet to get shredded by the Japanese.
 

LTPugh

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It's not just the cruiser, unless the cruiser is the only ship the Japanese have left. Any ship on patrol or just wandering through that sits in that sea zone will stop the crossing.
 

Major Thom

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I didn't see any other ships, but I've moved my navy and air force south ready for Taiwan so I don't have any way of scouting in that strait.
Would setting TAC bombers to attack that strait be an effective tactic against their patrols?
 

LTPugh

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It will do damage to the enemy ships yes.

However it won't stop them from moving through unless they sink them.

Also, not sure if you have or not, but make sure you've got your maritime attack ordinance or whatever it is updated, makes air attacks on ports much easier.
 

unmerged(180647)

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Concerning your 3rd item: iirc the airport has a fairly low level and, depending on the number of wings that are based there, is probably not able to supply them as required. Also, when you check in the supply mapmode, is there enough stuff being forwarded towards this airport? Also, bad weather could severely reduce throughput.

Btw, the doctrine for port strike efficiency is found in the air doctrine tab in the naval aviation focus block. I'm not quite sure which attack value is used for port strikes, but I think it's sea attack, which would mean, researching air-launched torpedoes in the air tech tab would increase the damage your planes can do.
 

Major Thom

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You're right it was the level of the airport that was the problem, I've reduced the number of wings to 4 and now it works, thanks!
I've not yet researched any improvements to naval attack do that's what I'm going to try next...

Edit: unfortunately "air-launched torpedo" only improves nav and cag sea attack. For TAC improvements it's the "medium bomb" but it's only a small increase. I've started researching nav anyway, so hopefully when I build them I'll have better luck against IJN
 
Last edited:

themousemaster

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You're right it was the level of the airport that was the problem, I've reduced the number of wings to 4 and now it works, thanks!
I've not yet researched any improvements to naval attack do that's what I'm going to try next...

Edit: unfortunately "air-launched torpedo" only improves nav and cag sea attack. For TAC improvements it's the "medium bomb" but it's only a small increase. I've started researching nav anyway, so hopefully when I build them I'll have better luck against IJN

As NatCHI, it's often good to make NAV one of you main research focuses... that way, if you don't end up stealing it, it's still ready in time for your invasions across water. That said, if you wait for them to finish... unless you are trying a before-1948 world conquest, it's not that big a deal. JAP's army is already cut to ribbons if you've pushed them out of Korea by this point.
 

Major Thom

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Yeah, I had a sneaky peek at their army and it's been virtually wiped out :) their navy on the other hand...
I've managed a few favourable naval engagements (supported by TAC) against some of their weaker patrols using almost my entire fleet of 8CL and 4 DD, but when I encounter a weakly escorted carrier I can't seem to get a shot in. I take it I'm needing faster ships?
 

themousemaster

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Yeah, I had a sneaky peek at their army and it's been virtually wiped out :) their navy on the other hand...
I've managed a few favourable naval engagements (supported by TAC) against some of their weaker patrols using almost my entire fleet of 8CL and 4 DD, but when I encounter a weakly escorted carrier I can't seem to get a shot in. I take it I'm needing faster ships?

That is the "official" stance, but in reality, even with faster ships, the odds of you closing to gun range with carriers is low. Your best bet is airpower, or waiting until the carriers do something the game system will *actually* punish them for (like basing them from a port that has no oil, or having them escorting a transport landing... which I believe are the only 2 cases where they get super-slowed)
 

ShoGuL

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National China is indeed tons of fun. A proper road towards becoming a Great Power takes some planning and preparation.. my last game, I went straight for Carrier's and managed complete naval superiority in the pacific by '43 or so, joining the Axis around '44.

As you can see here, I had 3 Carrier Task Force fleets in 43, with another 3 in production.

etWXMkH.jpg


Carriers are very powerful indeed :)

RSUzxLz.jpg
 

Major Thom

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Nice carriers!

What did you do with Japan to make it possible for you to join the axis? Did they not join for some reason? Usually when I play they join axis as soon as Marco Polo fires and they attack me. Did you DOW them instead?
 

themousemaster

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Nice carriers!

What did you do with Japan to make it possible for you to join the axis? Did they not join for some reason? Usually when I play they join axis as soon as Marco Polo fires and they attack me. Did you DOW them instead?

That is the best way to do it. If you are power-trashing your Neutrality (take a look in my sig for the wiki ;p), then you can *technically* DoW them sometime early October 1936 (though doing it before reunifying China first can be disastrous).




Interesting JAP invasion picture though. granted, its already 1943 and you have a ton of carriers to sink the IJN, but I'm not used to seeing mainland JAP invasions take part from the *southern* coast ;p