I know how the mechanic works but this... this is bullshit!!! How can this be allowed in a game like this?
i think hes upset the turks will march over, serves him wellWhat exactly are you complaining about? Hard to tell from your stamp-sized image.
This again?View attachment 328441
I know how the mechanic works but this... this is bullshit!!! How can this be allowed in a game like this?
IIRC, the strait there is very thin, thin enough that cannon on the coast would pick off your ships with ease. Strait crossings not being blocked is a gamey way of showing that. You could do it, but it would be very costly to achieve.
The Bosphorus and Dardenelles are both around a kilometre wide.
It is deeply counterintuitive for anyone with fresh eyes to see a army move from one province, fly over enemy ships and land in its destination, especialy in a game where you know blocking with ships exists.
If the cannons realy would obliterate the enemy fleet in those straits then its equaly absurd that youre even allowed to move your fleet into a strait untill land provinces on both sides have been taken over by you. Furthermore, im genuinley interested; would the ships be outgunned by fort cannons or field cannons? Otherwise any straits without forts should be perfectly blockable regardless of who owns what province.
...Also, im pretty sure that the developers just wanted to find a cheap fix for the Ottomans being blocked and dont realy care about military realism.
IIRC, the strait there is very thin, thin enough that cannon on the coast would pick off your ships with ease. Strait crossings not being blocked is a gamey way of showing that. You could do it, but it would be very costly to achieve.
The Bosphorus and Dardenelles are both around a kilometre wide.
...Also, im pretty sure that the developers just wanted to find a cheap fix for the Ottomans being blocked and dont realy care about military realism.
But the Ottoman Empire crossing the strait despite being blockaded is military realism. It happened.
Last time we had this discussion a dev gave us examples of this exact situation taking place.
How can you say they don't care about realism while criticizing something that happened the exact same way in reality?
Either straits can be blockaded by a navy or they cant and are blockaded by armies and forts on the shore. The current "compromise" is where you can have 50 ships in a strait that is apparently realisticaly impossible to have ships in if you dont own the shoreline and those 50 ships cant block a army flying over them. Which one is it, either it should be impossible for ships to enter or for a army to cross.
I rather have the ships be unable to enter the crossing than this. At least in this way there is some form of strategy involved, while now, this compromise to keep everyone happy has removed the strategic element from this section of the game. It just doesn't matter to to keep any navy, same could be said for the straits of Gibraltar. North African nations can't stop the descend of portugal/spain in North Africa with naval superiority.... c'mon!