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Adonnus

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Just all the major powers, (Ottomans, Russia, Prussia, Austria, Britain, France, Prussia).


On another note I finally got the Peninsular War event chain working, the mod can now move into 1809 territory. Most of the campaign is flowing smoothly up until that point.
 

Paolo68

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Just all the major powers, (Ottomans, Russia, Prussia, Austria, Britain, France, Prussia).


On another note I finally got the Peninsular War event chain working, the mod can now move into 1809 territory. Most of the campaign is flowing smoothly up until that point.

Excuse me but I had already sent pictures to you: France, Russia, Great Britain, Austria, Prussia
 

Dysydent

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Concerning navies, we have three basic types of ships in this era.

Ships of the line
Frigates
Smaller vessels

Ships of the line are the main ships of the navy - the ones that participate in the great battles. They should have great firepower, equal to the Battleship of WWII in case of 1st/2nd rate ship or heavy cruiser in case of 3rd/4th rate and a little less for 5th rate. Check the number of cannons of each ship and judge for yourself, can't help much with mechanics.

Frigates are the ones used in a simillar way light cruisers/destroyer were in the WWII. They have some firepower depending on their size but they almost exclusively fight each other. Using them against bigger ships would have been suicidal. Most of the frigates can be simply escorts guarding the convoys as this is historically correct.

Smaller vessels do not really matter and I do not think that they need depicting.


Here are links for you with lists of RN ships of the time:
http://en.wikipedia.org/wiki/List_of_ships_of_the_line_of_the_Royal_Navy
http://en.wikipedia.org/wiki/List_of_frigate_classes_of_the_Royal_Navy

I will later check in my books the specific amounts of ships in each base of the RN and try to check which types of older frigates were still in service during the Napoleonic Wars.
 

Kaiser Franz

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Added a fair few new db things and some place holder tech teams, but I'll add more and more as I go. If you want, by the end of the week I could send you an update.

As for events, I haven't done much else, but a few are still causing minor issues and so I'd reckon that they are more use to you for ideas than actual things to consider throwing in.
 

Dysydent

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Also, is it possible to model big quality difference between Royal Navy and any other navy? The Royal Navy's ships performed better almost generally due to better training of crews, better officers and better performing generally meant that the ships were faster, shot quicker and were able to sustain more damage than any other.

The same way, the American Navy should be second best, French third best and Danish, Spanish and Swedish fourth best. Other western fifth, Turkish sixth and others with no value.
 

KaiserWilhelmI

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Also, is it possible to model big quality difference between Royal Navy and any other navy? The Royal Navy's ships performed better almost generally due to better training of crews, better officers and better performing generally meant that the ships were faster, shot quicker and were able to sustain more damage than any other.

The same way, the American Navy should be second best, French third best and Danish, Spanish and Swedish fourth best. Other western fifth, Turkish sixth and others with no value.

Yes but how about other differences? Like that French ships were better constructed than British? And why should American navy be second best?
 
Mar 26, 2006
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Also, is it possible to model big quality difference between Royal Navy and any other navy? The Royal Navy's ships performed better almost generally due to better training of crews, better officers and better performing generally meant that the ships were faster, shot quicker and were able to sustain more damage than any other.

The same way, the American Navy should be second best, French third best and Danish, Spanish and Swedish fourth best. Other western fifth, Turkish sixth and others with no value.

What about the Dutch navy?
 

Dysydent

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Yes but how about other differences? Like that French ships were better constructed than British? And why should American navy be second best?

French ships had weaker crews and the history clearly shows us that the crews matter the most - Brits could outrange them and reloaded guns way quicker, nulling other qualities of French. In every book I've read, including non-british ones it is said that 1 vs 1 of comparable ships would have most likely result in the victory of the british one.

American navy was small but had pretty good crews. It could match the RN which was a good accomplishment. I think they performed better than French but that is just my opinion.
 

Dysydent

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What about the Dutch navy?

I do not have much knowledge about Dutch navy of the period I'm afraid but it should be fourth best perhaps.
 

Adonnus

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Quality differences could in theory be shown through differing tech branches, if such a thing could be done by this method...

Exactly my thoughts. I've already done this in regards to the more important quality difference, that of the Grande Armee vs every other European army, by lieu of two new techs, which are pretty alpha right now but give a significant advantage to the French in combat.
 

Kaiser Franz

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Exactly. I imagine the main thing about the French was their use of shock and elan - mixture of speed, mass and aggressive maneuver which wouldn't be so different in terms of a tech tree as the Blitzkrieg stuff in normal HoI etc. I guess adding in the French superiority in numbers (as France had one of the largest populations in Europe) - you have a pretty potent force until the Coalitions managed to get to know Napoleon and his system so well that he became predictable. Also in terms of training the French were not as in-depth as say the British or Prussians in discipline/drill etc.

In comparison the other end of the scale is Firepower and the line which is more of a British thing.

But as I said, this can all be shown pretty well in the tech trees.

Also an unrelated idea - Mercenaries - obviously they had a major part to play in many ancien regime armies, and were used by the French, Spanish, British, Dutch etc. You could have a decision event that if you have over a certain amount of money that you can recruit mercenaries, which could either come as just manpower or an actual unit of cavalry or infantry depending on how you'd want to go about it. You could also add in proper events
 

Adonnus

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I was thinking of Napoleon's revolutionary use of the army corps formation as justification for the tech, but those things definitely apply too now that I think of it. Mercenaries are an interesting idea that I haven't really thought of until now as I was under the impression that after the 30 Years War they became uncommon in European armies. I might be able to add them via decision event though, do you have any knowledge of mercenaries at the time?
 

Kaiser Franz

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Well in regards to mercenaries, I'd imagine that the decision would be more if your army is more 'professional' than 'conscripted' in the policy bar - Britain had a lot of Emigre and foreign regiments, e.g. plenty of French royalists who they launched all over; Swiss one's like de Roll's and Meuthen's regt.'s They also employed a load of Hessians, and other Germans too.

France had an agreement with the Swiss Confederation post-mediation for the supply of troops, but that could be done by event. You also have German and Italian units actually within the Grande Armee as opposed to the German or Italian state armies. Otherwise France just used a lot of puppet state troops, but that could be shown through army-control rather than giving them actual units.

There are some nations that could have it done by event, e.g. France, and others that could be done by decision triggered by policy etc - like Britain. But you can edit which nations can get them and which can't in the event/decision etc, as it wouldn't necessarily apply to all.