Afaik, if an empire has a namelist containing both sequential and random names (e.g. for fleets) only the sequentials are used. For example using the ever-popluar Commonwealth of Man:
I cheated myself a huge fleet once and split it into one-ship-fleets but never saw a "Strike Force Behemoth". Same for armies and stations. Removing the sequential name from the list causes the game to loop over the random names. Is this intended behavior or should it first exhaust the random names and then start using the sequential names?
I wanted to ask whether this is a bug, feature, fixed in Utopia or even known (if not, I will submit a bugreport).
fleet_names = {
random_names = {
"Strike Force Manticore" "Strike Force Basilisk" "Strike Force Chimera" "Strike Force Minotaur" "Strike Force Gorgon" "Strike Force Dragon"
"Strike Force Wyvern" "Strike Force Enfield" "Strike Force Centaur" "Strike Force Pegasus" "Strike Force Kraken" "Strike Force Charybdis"
"Strike Force Cerberus" "Strike Force Cyclops" "Strike Force Griffin" "Strike Force Phoenix" "Strike Force Scylla" "Strike Force Titan"
"Strike Force Hydra" "Strike Force Werewolf" "Strike Force Behemoth" "Strike Force Medusa" "Strike Force Sphinx" "Strike Force Hippogriff"
"Strike Force Garuda"
}
sequential_name = "%O% Strike Force"
random_names = {
"Strike Force Manticore" "Strike Force Basilisk" "Strike Force Chimera" "Strike Force Minotaur" "Strike Force Gorgon" "Strike Force Dragon"
"Strike Force Wyvern" "Strike Force Enfield" "Strike Force Centaur" "Strike Force Pegasus" "Strike Force Kraken" "Strike Force Charybdis"
"Strike Force Cerberus" "Strike Force Cyclops" "Strike Force Griffin" "Strike Force Phoenix" "Strike Force Scylla" "Strike Force Titan"
"Strike Force Hydra" "Strike Force Werewolf" "Strike Force Behemoth" "Strike Force Medusa" "Strike Force Sphinx" "Strike Force Hippogriff"
"Strike Force Garuda"
}
sequential_name = "%O% Strike Force"
I wanted to ask whether this is a bug, feature, fixed in Utopia or even known (if not, I will submit a bugreport).