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Semi-Lobster

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Is James/St. Andrews Island in the Gambia important enough for it's own province? I Think it would make an interesting addition since it's one of the few colonies established by the Duchy of Courland. And staying on the topic of the Baltic, I'm no expert on Prussian history but should places like Chelmo and Warmia be German at the start of the game? Shouldn't they be Prussian (Baltic)? I've read that Old Prussian ceased to exist after the Plague suddenly killed most of the Prussian speakers in the 17th century and the survivors became Germanised. Another question is about Italy, now that it's been thoroughly divided in the north, there are many small provinces with even smaller populations, is this correct? Did the cities of Novarra, Brescia, Nizza and Pisa have such small populations? And Lastly the provinces of Culiacan and Caqueta have no natives which they should have. Culiacan should have 1000 natives (they where organised into small villages and worshipped the same gods as the Aztecs) and have low agressiveness. Caqueta (I assume it's vaguely analogous to the modern day Colombian department of Amazonas. I know less about this place so I'm not sure how many natives should be there.
 

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Chelmno - similar situation to Pommerelia. Peasants and nobiles were Poles, while townsfolk were mostly German settlers. But, the region was interested in remaining in Polish crown. During the second partition of Poland (1793) German dwellers of many cities fought bitter skirmishes with entering Prussian army.

Peasantry in Warmia was mainly Baltic in early 15th century. In late 15th century Balts were replaced by Polish settlers from Masovia (that's the origin of the word "Masuria" and ethic group named "Masurs"). The remaining Prussians were polonised.
This trend reversed in 18th century, when slow but steady germanisation of Polish peasantry started. However on south of Warmia and Masuria Polish remained predominant speech up to early 20th century.
 

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Two things on Austrian and Hungarian provinces.

Marchfeld realy is a very odd naming of the province north of the danube. The Marchfeld realy only is the easternmost part of northern lower Austria boardering Moravia (well March is the river Moravia in German which is the eastern boarder of modern Austria). As such it realy doesnt fit the area it represents. What I propose would be to completly drop that province enlarge both upper and lower Austria by that area and make make the danube flow at their northern border (representing the Thaya/March rivers)

And again, Bergenland is wrong, it should be BUrgenland if you use the modern German word. Better would be to call it by its main city back then Ödenburg (dont know when Burgenland came up but I think it wasnt before 1918)
 

Raczynski

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yarovit said:
Chelmno - similar situation to Pommerelia. Peasants and nobiles were Poles, while townsfolk were mostly German settlers. But, the region was interested in remaining in Polish crown. During the second partition of Poland (1793) German dwellers of many cities fought bitter skirmishes with entering Prussian army.

IIRC yot got it wrong. It was during the first partitions, when the citizens of Torun (Thorn) opposed Prussian forces that were trying ti take control of the city.
Thanks to their resistance Torun remained in the P-L Commonwealth for 20 more years.
 

Herr Doctor

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Semi-Lobster said:
Is James/St. Andrews Island in the Gambia important enough for it's own province? I Think it would make an interesting addition since it's one of the few colonies established by the Duchy of Courland.
I am not really good in African geography, but is not it the same as MyMap Goree island?
 

Semi-Lobster

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Herr Doctor said:
I am not really good in African geography, but is not it the same as MyMap Goree island?

Nope, it's a different Island, Gorée is off the tip of the tip of Senegal near Dakar, St. Andrews Island/James Island while is located at the mouth of the Gambia River. If you find a map of it you'd think it's a bit small for a province but it has shrunk to 1/6th it's original size since the EUII time period.
 

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Semi-Lobster said:
Nope, it's a different Island, Gorée is off the tip of the tip of Senegal near Dakar, St. Andrews Island/James Island while is located at the mouth of the Gambia River. If you find a map of it you'd think it's a bit small for a province but it has shrunk to 1/6th it's original size since the EUII time period.

Couldn't it be solved by giving Courland a trading post in Gambia instead of making up another small province?
 

Semi-Lobster

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Machinatorculus said:
Couldn't it be solved by giving Courland a trading post in Gambia instead of making up another small province?

Yah, you're right, from what I've read technically Courland was the only power in the area that actually had a military force in the region, neither the Portugese, French or British had this until the British took the island in 1661.
 

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Raczynski said:
IIRC yot got it wrong. It was during the first partitions, when the citizens of Torun (Thorn) opposed Prussian forces that were trying ti take control of the city.

During the second partition the also welcommed Prussians with bullets.


Raczynski said:
Thanks to their resistance Torun remained in the P-L Commonwealth for 20 more years.

Idiots.
 

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Semi-Lobster said:
Yah, you're right, from what I've read technically Courland was the only power in the area that actually had a military force in the region, neither the Portugese, French or British had this until the British took the island in 1661.

Exactly. The Courlander AI should colonize Tobago and The Gambia intensively but they would be won over by the British and Dutch military power when time comes.
 

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Semi-Lobster said:
Speaking of Courland, who exactly colonised Courland's colonies? Did German Courlanders go or was it the Latvian Courlanders? Or was it both?

I did a quick wikisearch and it seems that given geographical names were both German and Baltic; the governors of New Courland (Tobago.) had all German (and one Dutch) names. Looks like the colonists were both Latvian and Baltic German.
 

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We should add in the Catholic Italian principality of Cephallonia in Ionia (capital) and Epirus (though the provinces should stay Greek Orthadox) with the following monarchlist:

Arms of the ruling dynasty (Tocco)
stem00tocco.gif


Historical Monarchs:
Code:
Carlo I			1381-1429
Carlo II		1429-1448
Leonardo III		1448-1479
Carlo III		1479-1518
Leonardo IV		1518-1564
Francisco		1564-1596
Leonardo V		1596-1641
Antonio I		1641-1668
Leonardo VI		1668-1670
Carlo IV		1670-1701
Leonardo V		1701-1776
Restaino		1776-1796
Carlo V			1796-1807
Francisco 		1807-1877

They should have a royal marraige with Venice. Cephallonia was obliterated in 1479, but the dynasty continued on in Italy into the modern era, and listed is the lineage of the game era.
 

elvain

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maybe they were not very important when Courland fell under foreign rule, but it is sure that at some short time it had 2nd or 3rd strongest fleet in Europe!
 

Semi-Lobster

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Has any played as Spain yet? In my game as Spain I've having a lot of difficulty converting such a HUGE territory in South America after fighting defeating the Inca. Of course as one can see even today, many areas of Peru still speak Quechua and remain generally untouched by Spanish culture but regardless, most areas where 'converted' (in the EUII sense). Of course at it's height the Inca empire eclipsed the contemporary Russian Empire but the difference is that Peru has many, many provinces and I think overall the Spanish AI could benefit from a reduction of provinces as the Spanish AI even with all those helpful events, is never able to put the final nail in the Inca coffin so to speak. Speaking of the Spanish AI, in another game as France the Spanish AI never once dclared war on the Central American empires, rather I as France had to continually goad Spain into nipping provinces one by one when I declared war on them every eight years and let the Spanish AI attack from Texas while I sent troops from Louisiana to defend the unfortified Spanish towns in Texas and Northern Mexico. As for events for Spain, Ecuador needs an event similiar to those in Central America, the Indian population in Ecuador was decimated by disease and forced labour. Also I was wondering why human players don't get the AI events as Spain against the Inca, not even the founding of Lima event? Lastly I also think the Inca Empire and Chimu (which should be renamed Chimor as it was called the 'Kingdom of Chimor') need to be shrunk.

324px-Inca-expansion.png


The Inca and Chimu stretch in the game to far out into the east in some areas. BTW there's talk (IIRC it's been a while) in the AGCEEP forum to completely redo South America where rather then having one big Inca Emprie that just sits there, the Inca should have a more dynamic set-up where they start with one or two provinces and then colonise and conquer their way to glory.
 

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Semi, in my MyMap games, the Spanish AI usually does advance versus the Inca as long as it is able to first colonize the adjacent southwestern part of the continent which starts as TI. That appears to trigger some aggressive instincts in the AI. It seems to me that this outcome is not too bad. After all if Spain never made it to southern South America, they probably wouldn't have been able to conquer the Inca in rl. It seems to me that the Spanish AI does have a tougher time against the Azetcs. Not sure what the solution is there.

As far as conversion, I don't think a human player has too tough of a time. As long as he is subtle about handling the revolts from failed conversions (i.e. use the old EUI trick of leaving just enough rebels to beseige the province, but not enough to advance the seige as a method of population growth control) then the job will get done. Here's a tip: always attempt conversion on the BIGGEST population provinces first. If the conversion fails then leave the cities beseiged by the reduced rebel force and move on conversion attempts in unbeseiged provinces. Only re-attempt conversion if all other provinces are already undergoing conversion. Rinse and repeat. The key is to have the native population dropping, not growing. That increases the chance of future conversion attempts and decreases their cost. It is well within a Spanish human players means to be able to convert all of South/Central America, all of the Phillipines and much of Africa.