my VIP:R naval mod
During the last weeks I've started to put the parts of my naval mod for VIP:R together. To give you more information about the changes which I've made I'll present them to you in a well known format: as a series of development diaries. These will be published in a loose order over the next weeks.
#1 * Re-introduction of the Armoured Cruisers
#2 * A new life for the heavy cruiser sprite
#3 * Improved conversion VIC-to-HOI
#4 * In favour of 'realistic' build times and costs
#5 * Seaside revisited
#6 * More flavour to your units
#7 * Potential additions to my mod
#8 * Russia and its (naval) unitnames
#9 * France and its (naval) unitnames
#10 * minor changes to graphics
EDIT: release is planned for VIP:R only atm, but once released I might add the modified vanilla files, too
During the last weeks I've started to put the parts of my naval mod for VIP:R together. To give you more information about the changes which I've made I'll present them to you in a well known format: as a series of development diaries. These will be published in a loose order over the next weeks.
#1 * Re-introduction of the Armoured Cruisers
#2 * A new life for the heavy cruiser sprite
#3 * Improved conversion VIC-to-HOI
#4 * In favour of 'realistic' build times and costs
#5 * Seaside revisited
#6 * More flavour to your units
#7 * Potential additions to my mod
#8 * Russia and its (naval) unitnames
#9 * France and its (naval) unitnames
#10 * minor changes to graphics
EDIT: release is planned for VIP:R only atm, but once released I might add the modified vanilla files, too
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