WHAT IS THIS MESS?
Just thought I'd share my city. I've been building on it since day one of launch with multiple custom assets and several mods swapped in and out over the years...
Regardless of those assets and mods though, it didn't stop me designing one of the most bizarre road networks ever.
Name: Westminster
Established: 10th March 2015
Population: 80k
Theme: Mostly American with two districts all European based via mods.
Driving side: Left
Rig: i7 2600k, GeForce GTX 770 4GB, 16gb ram,
Because its my first city, there's a massive handful of newbie mistakes in there which you wouldn't get if you started another city or two after you've learned how the game mechanics work, especially traffic. Like many of you, its easy to get attached to your first city and I just didn't/haven't found the time to start again yet. (even though that would probably be a really good idea..)
City Overview shots here; http://imgur.com/a/T87Te
How do I explain the mess of roads? Err... honestly I can't. There isn't much logical thinking going on there and to be honest... I think whenever traffic built up somewhere, I slapped another road down to move the problem elsewhere until finally everything actually worked surprisingly well, despite it looking like a horror show. Oh well, I guess its a form of art...
Just thought I'd share my city. I've been building on it since day one of launch with multiple custom assets and several mods swapped in and out over the years...
Regardless of those assets and mods though, it didn't stop me designing one of the most bizarre road networks ever.
Name: Westminster
Established: 10th March 2015
Population: 80k
Theme: Mostly American with two districts all European based via mods.
Driving side: Left
Rig: i7 2600k, GeForce GTX 770 4GB, 16gb ram,
Because its my first city, there's a massive handful of newbie mistakes in there which you wouldn't get if you started another city or two after you've learned how the game mechanics work, especially traffic. Like many of you, its easy to get attached to your first city and I just didn't/haven't found the time to start again yet. (even though that would probably be a really good idea..)
City Overview shots here; http://imgur.com/a/T87Te
How do I explain the mess of roads? Err... honestly I can't. There isn't much logical thinking going on there and to be honest... I think whenever traffic built up somewhere, I slapped another road down to move the problem elsewhere until finally everything actually worked surprisingly well, despite it looking like a horror show. Oh well, I guess its a form of art...