Sometimes a well-timed civil war amongst your opponent is a grand thing, a huge foe is suddenly cut down into manageable chunks and some of their army is distracted fighting the other parts.
HOWEVER sometimes it is a real pain!
I am beginning to suspect that the Hosokawa AI is using exploitable mechanics! As the Kono I am battling away with them, finally having defeated them in the field and now starting to win sieges... and they split into warring factions. Abruptly my plans of attack and advance are gone and... worse yet!... the rebel faction now seems to control all the sieges when their troops arrive! I inadvertantly support them in winning their civil war and they promptly steal the Hosokawa Clan Regalia - with one key difference: I am no longer at war with them.
So, I build my levies, cultivate some friends, sort out some marriage issues, and declare war again when my honour has recovered somewhat. The field battles are a close thing but I beat them in the Decisive Battle and get ready to start sieges and...
they split into warring factions again!
I'd like to suggest some more options around civil warring groups - like a choice to offer support, a choice to see if they breakaway group will join your clan, and a choice to treat them all alike and stay at war with both factions. Currently it seems that civil wars can be a get of of annexation free card and this surely doesn't make a lot of sense! Civil wars amongst your enemies should be opportunities that you do your best to engineer, not dread!
Anyone else been burned by your enemies stopping to fight each other rather than you?
HOWEVER sometimes it is a real pain!
I am beginning to suspect that the Hosokawa AI is using exploitable mechanics! As the Kono I am battling away with them, finally having defeated them in the field and now starting to win sieges... and they split into warring factions. Abruptly my plans of attack and advance are gone and... worse yet!... the rebel faction now seems to control all the sieges when their troops arrive! I inadvertantly support them in winning their civil war and they promptly steal the Hosokawa Clan Regalia - with one key difference: I am no longer at war with them.
So, I build my levies, cultivate some friends, sort out some marriage issues, and declare war again when my honour has recovered somewhat. The field battles are a close thing but I beat them in the Decisive Battle and get ready to start sieges and...
they split into warring factions again!
I'd like to suggest some more options around civil warring groups - like a choice to offer support, a choice to see if they breakaway group will join your clan, and a choice to treat them all alike and stay at war with both factions. Currently it seems that civil wars can be a get of of annexation free card and this surely doesn't make a lot of sense! Civil wars amongst your enemies should be opportunities that you do your best to engineer, not dread!
Anyone else been burned by your enemies stopping to fight each other rather than you?