My CNs lost 3 colonial wars because of stupid AI

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

iquabakaner

Colonel
77 Badges
Jul 22, 2015
1.087
782
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Conclave
  • Cities: Skylines - Parklife
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: No Step Back
  • Cities: Skylines
  • War of the Roses
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
That absolutely bad priority that doesn't make sense: Why the hell did you not take down that army that's only half your size, and you let them split and siege down half your provinces? (Also, the only split done by my CN is that two armies you are seeing right now, instead of the tons of 1-2k stacks from Portuguese Brazil when they were sieging down La Plata.)

Those rebels just spawned last month, so it's not the reason. But still, even now it chose to attack the rebels instead of the enemy armies.

I already had another two CNs lost colonial wars in pretty much the exact same way. Somehow they just don't engage a severely outnumbered enemy, and let the enemy siege down all their provinces, and then they lost the war and a huge chunk of territories.

I observed that EVERY TIME my CN is trying to take back its own territories, the 1-2k stack moves out 1-2 days before the siege ends, wtf?

bad ai priority.jpg



Update: After my CN gloriously stackwiped half its enemies, now it decided to march to I-don't-know-where while the remaining half of its enemy army is continuing the sieges.
bad ai priority 2.jpg
 
Last edited: