Around 700 hours in imperator here. Of course I am aware of the current status. No new content in 2021 and we can hopefully see from that point on etc. It might not be the best time for such a thread but here it goes.
If a had to choose one part of the game that I think is lacking the most I would choose diplomacy. For sure I would like additional content but that is not something that has been implemented bad and needs change rather that is, at the moment lacking in general.
Furthermore if I try to make the problem of poor diplomacy more specific my biggest issue is how alliances are forged at the moment (or not forged to be more accurate). AI seems really skeptical in creating alliances. A huge Rome is threatening Macedon while a strong Carthage still exists... nope you will never see a Macedonian Carthaginian alliance (I do believe that was once one the most important Roman fears). Also no historical alliances like Pergamon or Rhodes with Rome in order to avoid the jaws of the Diadochi, no Greek plea for help to Midthridates etc. The human player can find ways around this but the AI more often than non stays a sitting duck unable to have any significant alliances and just stoicly waiting to be gobbled up by the player.
Although I haven't played EUIV for quite I while I remember the AI being super active in trying to find meaningful alliances. I wish we could have something like this also in Imperator. Maybe due to the time period the diplomatic entanglement should be less complicated but still in no way as simple as it is currently in the game.
I would be interested to know if you have the same view on diplomacy or there is any other aspect of the game you really feels that needs changing.
If a had to choose one part of the game that I think is lacking the most I would choose diplomacy. For sure I would like additional content but that is not something that has been implemented bad and needs change rather that is, at the moment lacking in general.
Furthermore if I try to make the problem of poor diplomacy more specific my biggest issue is how alliances are forged at the moment (or not forged to be more accurate). AI seems really skeptical in creating alliances. A huge Rome is threatening Macedon while a strong Carthage still exists... nope you will never see a Macedonian Carthaginian alliance (I do believe that was once one the most important Roman fears). Also no historical alliances like Pergamon or Rhodes with Rome in order to avoid the jaws of the Diadochi, no Greek plea for help to Midthridates etc. The human player can find ways around this but the AI more often than non stays a sitting duck unable to have any significant alliances and just stoicly waiting to be gobbled up by the player.
Although I haven't played EUIV for quite I while I remember the AI being super active in trying to find meaningful alliances. I wish we could have something like this also in Imperator. Maybe due to the time period the diplomatic entanglement should be less complicated but still in no way as simple as it is currently in the game.
I would be interested to know if you have the same view on diplomacy or there is any other aspect of the game you really feels that needs changing.
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