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unmerged(320512)

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May 25, 2011
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I've seen this suggested many times on this forum, but never added my voice. Adjusting ticket prices is by far the least fun aspect of the game, and late-game a lot of time can be spent changing them. All I really want to be able to do is to set a 'target' price satisfaction (e.g. all tickets priced at green satisfaction) and let the game do the pricing, so I can concentrate on actually playing it rather than micromanaging prices.
 

unmerged(572306)

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Oct 12, 2012
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+1

I think the game is deep enough without having to micromanage ticket price. I think it would be more fun if you had to meet some requirement to have the right to raise your ticket price.

The way it is right now it's more anoying than fun.
 

pollux_ar

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I hope CO comes up with a solution to this, either fix the constant fluctuation of the ticket prices, or (even better) an auto ticket price (like the mod in CiM1)