Good thing that specialists gives 25exp, doesn't it ? Plus, you generally can have around 30 exp. And building it at 70% completion already takes more time than minimalist would. Thing is, if you had checked the numbers by yourself and looked at the numbers, you'd realize that what you're saying is not true.Build a unit to 70% completion using specialist training. Switch to minimal training. Unit comes out with 20% experience and you built it on minimalist time. So much for your "rebuttal".
This is what separates the MP players from the SP players. You read the descriptions of the laws and take them at face value. A good MP player knows this can be abused because he tests it, which is ironically something the beta testers never do.
You read the laws and took them at face value, when they adapt during production. You just have to look at your production screen to understand that your training experience is dynamic, and you just have to know maths to realize production time is appropriate.
The bonus/cost of training laws works (though you'll want specialist most of the time), and anyone can check this with basic maths.
In your case, you'll get 70% of the exp bonus, and then the 30% last will be at -10% instead of the +20% the first part was built with.
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