as much as i agree, Paradox disagrees; hence getting rid of the Prosperity mechancis and ability to add barony slots to a previously poor territory in CK2. The potential of all territories in Ck3 will be locked from game start, and quite a few who were "historically weak" will likely be modeled as such to always be weak, meaning a player wanting to expand will be forced to base their dynasty out of kingdoms and territories that were historical capitals, to avoid being too weakened compared to vassals.People are insisting that some provinces in historically had low development and thats why some regions should have less provinces and have big provinces. I do not agree with that notion. Some regions historicaly indeed had lower development and lower population. but that shoulnt matter. All regions can develop. And in CK series characters make choices. Regions can start poor and build up they population and wealt. And this should be allowed.
In my opionion. CK3 should have alot more countys. Some countys should be empty to represent historical moment, but thouse emty countys should be allowed to be colonized by sinking resources and time in them. So every region can grow powerful.
Why Ireland should no be as powerful as England if Ireland rulers focus on conty development and wealth acusation. or why Isalnd should not grow powerful as Denmark if it uses its rideng wealt to develop lands. COuntys should represent possible settlements. But why deny island to establish more settlements than 2. CK3 map could easy double total contys ammount just make them emtpty so they can be colonized, but they still can belong to realm
so, no united ireland forming an empire based out of Ulster, unless the emperor enjoys being locked weaker than whatever vassal gets the london area, and fighting constant revolts because of it
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