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1manarmy

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Jan 20, 2020
10
1
I want to create a starting system that allows you to start with control of a couple neighbor systems. I'm not sure where to begin. I've looked through the star trek and star wars mods to see how they do it but couldn't figure it out. I'm wondering if anyone as a template i can use.

Also i have been able to code primitives in a neighboring systems but the buildings and pops don't spawn. They start with a colony shelter and 1 pop that's it.Any ideas on what I'm doing wrong?
 

James Fire

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So you want to have an Advanced AI start?
 

James Fire

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Advanced AI setup has everything you need then.
 

James Fire

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So don't use the randomization. All the commands and triggers you need are in it.
 

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  • Cities: Skylines
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  • Majesty 2 Collection
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  • For the Motherland
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Should be game_start_events, in the events folder in the Stellaris files.

Ctrl-f for "Advanced", you should find a comment at the start of the chain of events that do it.