Hello there, readers! Well, first of all, I must apologise to the readers of my former AAR about the Scottish Buchanan house (all 2 of them), since that one obviously won't be continuing. The reason for that is because I started it before trying out CK2+. As soon as I installed that mod, I decided I don't really want to look back at vanilla anymore... so that AAR had to go as well.
But now, it's time for another AAR, this time with CK2+! And since Muslim AARs tend to be quite rare... I'll throw one your way. Muslims have been slightly changed in the mod. Family members no longer increase decadence wildly. Only the highest-ranking member(s) of any given dynasty affect dynastic decadence. Events have been given an increased role in the rise or fall of decadence. The county invasion CB is gone. Holy wars cost 100 piety against neighbours or 250 against distant foes, unless you receive a sanction from the Caliph, in which case it is free, but this may be refused and is only valid for one war. (This last rule also applies to other religions, though.)
There will be quite a bit of challenge in this game, I think. As far as I know, Muslims can revoke emirates (i.e. duchies) without penalty. I'm a Sunni living in a Shia caliphate. That doesn't bode well... Of course, I might convert later on, but only if it makes sense for the character in question. Oh, and did I mention that my real estate is located in the number one crusading destination? If I get destroyed utterly by a crusade before I can do anything about it (that is, while I'm still a puny Sheikh and my fate is in the Fatimids' hands), I'll reload, but if I have the power to influence the results of the crusade and fail to do it... well, that's a game over, and such is life.
I'll try to roleplay the characters as well as I can and will avoid most gamey tricks. For example, marriages will be made with alliances in mind first, and if none are available, the first wives will be chosen from the court, not from an obscure Mauritanian court where geniuses grow on trees. Exceptions may be made depending on the characters' personalities, of course.
The first post is coming up in a moment, I'm on it.
But now, it's time for another AAR, this time with CK2+! And since Muslim AARs tend to be quite rare... I'll throw one your way. Muslims have been slightly changed in the mod. Family members no longer increase decadence wildly. Only the highest-ranking member(s) of any given dynasty affect dynastic decadence. Events have been given an increased role in the rise or fall of decadence. The county invasion CB is gone. Holy wars cost 100 piety against neighbours or 250 against distant foes, unless you receive a sanction from the Caliph, in which case it is free, but this may be refused and is only valid for one war. (This last rule also applies to other religions, though.)
There will be quite a bit of challenge in this game, I think. As far as I know, Muslims can revoke emirates (i.e. duchies) without penalty. I'm a Sunni living in a Shia caliphate. That doesn't bode well... Of course, I might convert later on, but only if it makes sense for the character in question. Oh, and did I mention that my real estate is located in the number one crusading destination? If I get destroyed utterly by a crusade before I can do anything about it (that is, while I'm still a puny Sheikh and my fate is in the Fatimids' hands), I'll reload, but if I have the power to influence the results of the crusade and fail to do it... well, that's a game over, and such is life.
I'll try to roleplay the characters as well as I can and will avoid most gamey tricks. For example, marriages will be made with alliances in mind first, and if none are available, the first wives will be chosen from the court, not from an obscure Mauritanian court where geniuses grow on trees. Exceptions may be made depending on the characters' personalities, of course.
The first post is coming up in a moment, I'm on it.