Exploration as first idea nets you more diplo slots, better reputation, and another colonist, which is critical to hit the Pacific before Spain. You also get the awesome CB against all of Asia.
That's expansion, not exploration.
Exploration as first idea nets you more diplo slots, better reputation, and another colonist, which is critical to hit the Pacific before Spain. You also get the awesome CB against all of Asia.
Fight the GH and Kazan to weaken them. Their neighbors will eat their provinces for you. Conquer the rump states. Release them. Feed them. Profit. By that time you should have expansion maxed out, which will let you conquer double the amount of provinces in one war against hordes and Asians, meaning you can annex every horde in one war aside from a superpowered Crimea. Release the conquered horde if you're of different religions, otherwise just vassalize it and save yourself the AE. Ming can be conquered in three wars this way.idk what you plan on doing with the hordes. other than sibir and kazahk they are all out a blobby at start. I'm playing a game right now, and the hordes are where I must turn next
Guys, quick question. I have 4 gold mines, colonizing seems to like me. But inflation is starting to be a problem. Should I take economic after offensive?(actually following: expansion->religious->diplomatic->defensive->innovative->offensive->?)
How are you guys reaching the Pacific with Expansion instead of Exploration? Wouldn't you be unable to colonize more provinces due to them being undiscovered? I took Exploration and managed to snag California and the Philippines as well as locking down Siberia from any other colonizers. Now I'm slowly eating through Manchuria and Japan while competing for colonies in Indonesia.
Just wondering: trade or naval? As Russia i have more land trade nodes and some of them require merchants for proper trade steering. What do you think? What about colonization I'm nearly finishing enclosing far east. Year is 1590
I like trade as Russia as one of the middle idea groups (after opening expansion, defensive, religious). I don't see a real reason to go exploration for Alaska because the payoff just isn't there due to the trade map layout. It might be better with colonial nations though (haven't played Russia since CoP released). Naval is insane unless you're talking about multi-player. Extra merchants so you can do stuff like collect in White Sea, steer in Kiev, Crimea, Astrakhan, Samarkand, and somewhere in the east can net quite a hefty income. With only 3 merchants you'll likely lose a pretty significant chunk of that potential.