Ryoshi J

Feb 19, 2019
Xbox Store is saying there is no coop or multiplayer... please could someone confirm if this is the case or not?

Console edition streams don’t show any options for multiplayer on the startup menus...

I’ve preordered the deluxe edition and will sadly be cancelling it if this isn’t clarified.


71 Badges
Jul 6, 2011
  • Sword of the Stars II
  • Heir to the Throne
  • King Arthur II
  • Magicka
  • March of the Eagles
  • Naval War: Arctic Circle
  • Rome Gold
  • Semper Fi
  • Sword of the Stars
  • Cities in Motion
  • Victoria 2: A House Divided
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • War of the Roses
  • Stellaris: Apocalypse
  • Pride of Nations
  • Stellaris: Galaxy Edition
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron III
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Hearts of Iron II: Armageddon
  • Deus Vult
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Hearts of Iron III Collection
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Knights of Honor
  • Stellaris: Leviathans Story Pack
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Crusader Kings Complete
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Pillars of Eternity
  • Magicka: Wizard Wars Founder Wizard
  • Elven Legacy Collection
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
Multiplayer will be added "fairly shortly after launch" as well as the deluxe edition DLC content. This was stated today in the Dev stream. I asked how many players allowed but that information is still being worked on apparently as they could not give a definite answer yet.

But multiplayer is coming.


158 Badges
Dec 10, 2011
  • War of the Vikings
  • Europa Universalis IV: Cossacks
  • Magicka 2: Ice, Death and Fury
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Knights of Pen and Paper 2
  • Imperator: Rome Sign Up
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Prison Architect
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Stellaris: Necroids
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Age of Wonders: Shadow Magic
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Shadowrun Returns
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Tyranny - Bastards Wound
  • Crusader Kings Complete
  • BATTLETECH - Digital Deluxe Edition
  • Europa Universalis III: Collection
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Golden Century
  • Teleglitch: Die More Edition
  • Victoria 2
  • War of the Roses
  • Cities: Skylines
I just want to add a little more weight to @Tw2Brick's response and confirm. :)

The multiplayer *is* coming and is being worked on as we speak. It will be added to the game via a free update, a little later, regardless of what version you own. It's a core feature, and while we've delayed it a little, it's something everyone here is aware of and we want to make sure you can all play together at nearest possible date.

When it comes to release windows, we really hate to make estimates as any delays hurt badly, both the dev team here and our players, so we ask for a little more time before we can commit.

About the number of players, that's something that hasn't been finalized yet, but Stellaris *is* a grand strategy game and scale is important, so we're aiming for high numbers.