Hello,
Recently i've been trying to play Stellaris throught USB-tethering internet. Connection is stable 100/100 Mpbs, ping about 30-50.
Multiplayer lags really hard and constantly stops, even for multiple minutes. That is even if joining a game works before it times out.
This issue only happens with Stellaris and any other Paradox title that uses that uses the Clausewitz engine. EU4 and CK2. Exact same issues on those games, but those i usually play on singeplayer.
Every other multiplayer title works perfectly fine.
Playing Stellaris on usb-tethering using usb rndis 5.0 driver was 100% unplayable, i upgraded to Windows 10 and updated to usb rndis 6.0 driver. The new driver slightly improves the situation.
Next thing i will try which will hopefully fix this issue is bying a router with usb dongle support, and using my connection through that.
Is there any other way to make Stellaris mp playable? And hopefully there will be a fix for this across all clausewitz engine games...
Cheers.
Recently i've been trying to play Stellaris throught USB-tethering internet. Connection is stable 100/100 Mpbs, ping about 30-50.
Multiplayer lags really hard and constantly stops, even for multiple minutes. That is even if joining a game works before it times out.
This issue only happens with Stellaris and any other Paradox title that uses that uses the Clausewitz engine. EU4 and CK2. Exact same issues on those games, but those i usually play on singeplayer.
Every other multiplayer title works perfectly fine.
Playing Stellaris on usb-tethering using usb rndis 5.0 driver was 100% unplayable, i upgraded to Windows 10 and updated to usb rndis 6.0 driver. The new driver slightly improves the situation.
Next thing i will try which will hopefully fix this issue is bying a router with usb dongle support, and using my connection through that.
Is there any other way to make Stellaris mp playable? And hopefully there will be a fix for this across all clausewitz engine games...
Cheers.
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