Will the multiplayer code be changed from the EU engine for the HoI engine?
IIRC MS directplay? was used for EU2 and accounted for much of the instability of multiplayer games, especially if you played with over 4 players on speeds over 2 months/minute.
If this has been discussed and answered by a developer please feel free to link to that disussion as I did not find it with search.
Reiryc
IIRC MS directplay? was used for EU2 and accounted for much of the instability of multiplayer games, especially if you played with over 4 players on speeds over 2 months/minute.
If this has been discussed and answered by a developer please feel free to link to that disussion as I did not find it with search.
Reiryc