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AntonIceland

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for crusaders king 3 multiplayer. we can set it up so that all characters are players. servers usually create a handful of game servers per day. player only needs to select a region and then press join game. he or she will join and then he is put in to a role and a hear of a other player that is played and generated by AI. player can only play one person per game. bat if the player dying be fore he takes over a hear. the player will jump to the next hear if available pick in region. at the and of the game over 17xx years the game and. And than in the end of the game players are robbed by achievements plus score at the end of game.

for this game stile. no lobby, no wait. and no crate game. of the servers get full the game makes a other server to meet demand. when player limit are over x players make new server.

less AI is better for this stile of play.

fixed game speed. a who get really old like 80 years old shot never play more then a X amount real time.

some servers run only by for noon from 9 to 12 and thers only from 6 to 9. for thos who need to work.
other servers run 24 hures.

if a player left the game a other player can immediately take over from pool of players who are waiting. the get a massage do you wont to play this ruler?

this is about wot i got in mind for multiplayer. So we player who don't have any one to play multiplayer CK2 or UE4 can have a fast and exiting multiplayer. i gees this is like a battle royal paradox style lol

sorry for my bad English!!
 
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Massinissa

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For this, you need a high experienced player population to be high enough at any time, willing to play any type or character, and would be in one speed for every player, which won't be optimala t all depending on your role (count of Socotra doesn't have to deal with the same shit as the basileus). It would be fun to try it once tho but the investment is wayyyy to big for the benefit of a meh collective experience
 

AntonIceland

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You are born in to the game most of the time. and normal game time is most three hours. if you make the hole 80 years. and you can black chat.this is not about making the biggest blue blob. its about fun and score. end that unique experience that you can only get in a game with five hundred people or more . and then you need to wait for the final score at the end of the game. that is how i see it anyway.

i like to add:
Some rulers are better then others. nation rise and foll all the time. and player can jump inn to rebellion to.
I like to she scoring for dukes, kings and emperor separated.
 

noahk777

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This would be really cool. Though, you said about how you only play one person per game. Does this mean that you only play one dynasty and can't just go out of the server and back in to get a new role, or does it mean that once your character dies then your done?

Also, would it let you pick from all available rulers, or just give you a random lad when you join?
 

AntonIceland

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This would be really cool. Though, you said about how you only play one person per game. Does this mean that you only play one dynasty and can't just go out of the server and back in to get a new role, or does it mean that once your character dies then your done?

Also, would it let you pick from all available rulers, or just give you a random lad when you join?

i thing you have to pick preferences like: religion, culture and government type you like to play.

there is a lot of problems that come with multiplayer. if you can play multiple times you live the game open for abuse. like rejoining to get your perfect role. so the rules have to be good. something like if you drop out you cant join a game for ten minute.

and i thing its reasonable if you have a time for a another game. you can play a gain on the same map. bat its not likely you play the heir of your country as the server hes to push in another player for the heir. the idea is that when you die a new player takes up the torch. bot you keep the higher score.
 

AntonIceland

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the heir will have many things to do. finding a spouse and joining factions. and assassination. even strong arming cures if he haves week or strong claims . so if some one joins him with a army he can get in the game faster by getting a claim .
 

AntonIceland

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I got part of the idea when i was playing world of tanks long time ago. where you can jump into a game without thanking. you want to play a game of ck3 you can hotjoin and play a game without playing for weeks on end. your playing a person instead of dinesty.
 

AntonIceland

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I was hoping for more interested. specali for people who don't have anyone to multiply with. it's almost next gen of tenging for multiplayer for this kind of games. i don't know anyone who wants to spend a weeks playing a game with my. specially if you want to play a whole game with more than one person. this can open up to a whole now era of how we play strategy games. we need to think outside the box and comfort zone to make history.
 

Massinissa

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I was hoping for more interested. specali for people who don't have anyone to multiply with. it's almost next gen of tenging for multiplayer for this kind of games. i don't know anyone who wants to spend a weeks playing a game with my. specially if you want to play a whole game with more than one person. this can open up to a whole now era of how we play strategy games. we need to think outside the box and comfort zone to make history.
Well I ahve a multiplayer game with 2 friends, and the thing is that if you make an alliance with them, the game becomes too easy. We went from counts in the same realm to triple emperor with at least 5 kingdoms each (I got 2 empires since I got Tibet by alliance without calculating it xD ), so multiplayer can be a hassle if there are premade players :/