So, with the new command structure, can we appoint other players to specifically command individual structures? Can we put a friend in charge of an Army Group, but not let them touch anything else on the map?
Why would your partner in game want to argue about that when he should be busy with at least two fronts?Yes, but setting a player to control one thing and one thing only will help eliminate pointless bickering and people quitting games because of that. I don't see anything fun about trying to argue what your diplomatic policy towards Bolivia should be while you're under attack on 5 fronts.
We tried the idea of co-oping in the Arm scnenario one session when not enough people showed to play our regular game. Two of us controlled US and 2 others the USSR, while a 5th too, the UK. I would have to say that the 'co-op' experience wasnt what I thought it was.
In MP, it will be difficult for me to allow the AI to control a theatre. While the AI is 'ok' at handling low intensity fronts, it generally has an inability to recognize obvious encirclments coming and avoid them.
Delegation would require a delagator, which means that one player is the commander in chief over all others.
He didn't say anything is wrong with it. But Im pretty sure Alexander Seil would think its better since he seems to have trouble getting along with his Co-op partners thoughand what is wrong with that?![]()