I imagine this is a dead subject, but I just 'found' this game and am really looking forward to the chance to play.
Has there been any thought to adding a psuedo-turn based option to the game? Say, give orders once a month or so?
I have little doubt that the AI will be relatively easy to beat after some period of time, and playing against human opponents is always the more exciting challenge. But the RT nature of the game could make that problematic for many people.
If you could have some kind of turn based format, then you could set up some form of PBEM type system to get a big game going and kept going for a long time.
Berkut
Has there been any thought to adding a psuedo-turn based option to the game? Say, give orders once a month or so?
I have little doubt that the AI will be relatively easy to beat after some period of time, and playing against human opponents is always the more exciting challenge. But the RT nature of the game could make that problematic for many people.
If you could have some kind of turn based format, then you could set up some form of PBEM type system to get a big game going and kept going for a long time.
Berkut