Hey,
As most of us agree with, the concept of multiple planes don't work that well in Warlock. Perhaps the developers should have taken inspiration of what was in the grand mother and grand father of fantasy TBS games
In Master of Magic, there was 2 planes. Going to Myrror (sp?) was of great interest because of truly unique artefacts and spells to discover. Resources too were amazing (you could not have adamatium otherwise). Probably the fact that some wizards started on Myrror forced you also to pay them a visit. But it worked also so well because there was several access points to the second plane, from the first.
In Age of Wonders I or II, basically that's the same series of features. I'll again emphasize of the importance of having several access points to the same plane.
That's the crux here. The basic flaw of the system in Warlock is that a plane has only ONE access point. If you have access to it, chances are that no AI will be able to put a foot there. So no competition basically, aggravated by the fact that no AI will ever start on another plane, plus that there is no that big incentive in resources (even if some are cool) in others planes. But the biggest gripe is anyway this one: MULTIPLE access please!
As most of us agree with, the concept of multiple planes don't work that well in Warlock. Perhaps the developers should have taken inspiration of what was in the grand mother and grand father of fantasy TBS games
In Master of Magic, there was 2 planes. Going to Myrror (sp?) was of great interest because of truly unique artefacts and spells to discover. Resources too were amazing (you could not have adamatium otherwise). Probably the fact that some wizards started on Myrror forced you also to pay them a visit. But it worked also so well because there was several access points to the second plane, from the first.
In Age of Wonders I or II, basically that's the same series of features. I'll again emphasize of the importance of having several access points to the same plane.
That's the crux here. The basic flaw of the system in Warlock is that a plane has only ONE access point. If you have access to it, chances are that no AI will be able to put a foot there. So no competition basically, aggravated by the fact that no AI will ever start on another plane, plus that there is no that big incentive in resources (even if some are cool) in others planes. But the biggest gripe is anyway this one: MULTIPLE access please!