My hopes are that there will be possibilities to mod the game to the degree to get a similar feeling like in the AGCEEP mod for EU2. If something along that lines is possible within the engine Ill be happy.
arcorelli said:How it was clever the situation in EU2 when you could get events without any sense simply because in RL (no relation to your game situation) that happened?
Becephalus said:is easier to mod
clearly showed a lot more care and attention to detail
and probably had what 1/20th the budget, less even?
It was in a muh more playable state by 1.3 even than RTW was when they were done patching it.
XCOM is definitely in my top 5 all time though, so at least we have some common ground.![]()
maxpublic said:They definitely don't make them like that anymore.
Casluerj said:Because that is Europa Universalis. The game was unique because of that, its rigid historical events... Because of that I loved it, because of that I like Vicky and HOI too. And, to the best of my knowlegde, you were quite adicted to EU2...
Changes propagating and becoming greater with time is the only proper thing if you want realism. A province exchange early could easily be a huge change in the long term. Civ isn't plausible in any fashion, I wouldn't want it, and we won't see it.th3freakie said:I fear that now 80% of GCs will have totaly unrecognizable situations around 1640, making the whole thing feel like Civ or so.
DukeWilleo1630 said:EU3 is going to be great. But, yea, it won't follow what happened in actual history. Don't expect any grand campaign game to resemble the actual map of Europe in lets say 1750. If you want to play a game with a map set up like a certain year, you should start in that year.![]()
No, never.Gaute65 said:Has anyone had a GC game in EU2 that ended historically?
maxpublic said:...
Here's the thing, when all is said and done at the end of the day. I still own BAK and Fallout and Fallout 2; I threw out Morrowind and Oblivion and Neverwinter and all the other schlock that came after. I still own Alpha Centauri but do I have EU2 or either HOI or that abomination we call Civ 4? Nope, I surely don't.
...
Max
Araanor said:While I agree that the historical events were fun (and educational), I think the greater charm of EU2 is the power to shape history plausibly.
How about a Britanny that shrewdly forges alliances to defeat the french, and later becomes a colonial power? A Poland that subjugates Russia? What about Bohemia? Hungary? Novgorod? Genoa? Bavaria?]/quote]
But the current event system doesn't stop that from happening - you need only to check the "strange screenshots" thread in EU2s forum to see it.
Now, certainly, realisticly speaking, given the same starting point, europe would not develop the same every single time, so you're right about realism.Changes propagating and becoming greater with time is the only proper thing if you want realism. A province exchange early could easily be a huge change in the long term. Civ isn't plausible in any fashion, I wouldn't want it, and we won't see it.
However, IMO, one of the big advantages from the EUs is making you feel like you're playing "in" History during all/most of the game, not just the first century or so. Wich I fear won't be the case without events pushing nations towards what's tendencialy a realistic situation.
Casluerj said:Because that is Europa Universalis. The game was unique because of that, its rigid historical events... Because of that I loved it, because of that I like Vicky and HOI too. And, to the best of my knowlegde, you were quite adicted to EU2...
jonti-h said:Even if I left Europe alone (as I do sometimes when I play as the CSA)
What country is CSA?
It creates unreasonable obstacles. Historical majors get loads of beneficial events, and historical minors/losers get the stick.th3freakie said:But the current event system doesn't stop that from happening - you need only to check the "strange screenshots" thread in EU2s forum to see it.
Which is why you can start a game at any date. I like that idea - pick up at any time in history, and play it out how you like from that point.th3freakie said:Now, certainly, realisticly speaking, given the same starting point, europe would not develop the same every single time, so you're right about realism.
However, IMO, one of the big advantages from the EUs is making you feel like you're playing "in" History during all/most of the game, not just the first century or so. Wich I fear won't be the case without events pushing nations towards what's tendencialy a realistic situation.
Gaute65 said:Has anyone had a GC game in EU2 that ended historically?
Araanor said:It creates unreasonable obstacles. Historical majors get loads of beneficial events, and historical minors/losers get the stick.
Which is why you can start a game at any date. I like that idea - pick up at any time in history, and play it out how you like from that point.
Playing "like history" may be amusing for a bit, but I always find myself wanting more. I want choices, I don't like being railroaded for no other reason than that it happened like that in history.