-Be able to close a trade center upon conquering it. It would be divided between its neighboring trade centers.
Or a dynamic trade centers where alot of competition would expand and embargos shrink it.
-Raising war taxes should come at an expense, like increased war exhaustion
-Be able to recruit 2 type of infantry, ranged and melee. Ranger beats infantry beats cavalry and cavalry beats rangers.
-Mountains should have a lower supply limit then woods!
-Cavalry units should move faster then infantry
-I find the ledger a cheat mechanism and should be removed and only given by ways of espionage. Not realistic I can know everything about my enemies all the time.
-The south coast of Crimea are very hilly so the provinces of Kaffa and Theodora should both not be steppe.
Also the Ottoman provincial coast of the Aegean sea should all be Greek culture. It was until beginning 20th century when the Greek people fled en masse after the Turkish independence war.
-Make the game start decades earlier like 1419 or 1399, would be awesome.
Or a dynamic trade centers where alot of competition would expand and embargos shrink it.
-Raising war taxes should come at an expense, like increased war exhaustion
-Be able to recruit 2 type of infantry, ranged and melee. Ranger beats infantry beats cavalry and cavalry beats rangers.
-Mountains should have a lower supply limit then woods!
-Cavalry units should move faster then infantry
-I find the ledger a cheat mechanism and should be removed and only given by ways of espionage. Not realistic I can know everything about my enemies all the time.
-The south coast of Crimea are very hilly so the provinces of Kaffa and Theodora should both not be steppe.
Also the Ottoman provincial coast of the Aegean sea should all be Greek culture. It was until beginning 20th century when the Greek people fled en masse after the Turkish independence war.
-Make the game start decades earlier like 1419 or 1399, would be awesome.
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