• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

King John

Frienemy to all
48 Badges
Mar 22, 2003
5.138
15
Visit site
  • Stellaris: Humanoids Species Pack
  • Tyranny: Gold Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Knights of Honor
  • Europa Universalis IV: Third Rome
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Europa Universalis IV: Cradle of Civilization
  • Tyranny: Archon Edition
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Arsenal of Democracy
  • Europa Universalis IV: Res Publica
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
Yeah, I agree. The noobs need to be educated in the finer arts of Eu2 :) .



Here's another one: I don't feel any threat from sharing it, because all who I already have explained it to never use it anyway, but you can judge for yourselves.

Random Manufactury Determinism

If you're 7 inno or higher, you can get random manufacturies. To ensure that you get the kind you like, like for example if you only wanted refineries and weapons manus, all the manus you build would be built in fish, naval supplies, cloth, wool, and any other prov with goods that spawns a naval or goods manu. The more of these you have covered, the more likely it is that when you get random manus, they will either be refineries or weapons manus, and vice versa if you preferred goods or naval(not that there ever would be a good reason to prefere naval).
 

Fredrik82

Field Marshal
27 Badges
Aug 17, 2003
4.333
16
Visit site
  • Europa Universalis III: Collection
  • Cities: Skylines - Campus
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities in Motion 2
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines
  • 500k Club
  • Europa Universalis IV: Res Publica
  • For The Glory
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III
  • Diplomacy
My Brandenburg in NO4 has been 10 inno now for over 100 years. still no free manu event :mad:

I say that it is better to invest your own manus in right provinces instead, gaining free manus through event is only a bonus and should never be expected.
 

Zeitgeist

Architect
17 Badges
Mar 20, 2003
2.069
0
  • Victoria: Revolutions
  • Europa Universalis III: Collection
  • 500k Club
  • Rome: Vae Victis
  • Victoria 2
  • Supreme Ruler: Cold War
  • Supreme Ruler 2020
  • Sengoku
  • Europa Universalis: Rome
  • Crusader Kings II
  • Europa Universalis III Complete
  • Majesty 2
  • Europa Universalis III Complete
  • Hearts of Iron III
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III
I suggest that everyone check this out FAQ by ws2_32 if they haven't seen it already. It'll help you get a solid idea for when to move your troops in order to get them to arrive at the proper time. This in turn can be used to time with a fair amount of precision, depending on the speed, when a battle will take place.

This can be used for a multitude of things, but in particular will help you time things appropriately. Or at least it helps me, particularly when I'm able to gauge the enemy composition.

http://forum.paradoxplaza.com/forum/showthread.php?t=118410
 

devil

Blorg Fanatic
82 Badges
Oct 20, 2003
4.959
0
  • Crusader Kings II: Reapers Due
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44 Deluxe Edition
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • 500k Club
  • Europa Universalis IV: El Dorado
King John said:
Yeah, I agree. The noobs need to be educated in the finer arts of Eu2 :) .



Here's another one: I don't feel any threat from sharing it, because all who I already have explained it to never use it anyway, but you can judge for yourselves.

Random Manufactury Determinism

If you're 7 inno or higher, you can get random manufacturies. To ensure that you get the kind you like, like for example if you only wanted refineries and weapons manus, all the manus you build would be built in fish, naval supplies, cloth, wool, and any other prov with goods that spawns a naval or goods manu. The more of these you have covered, the more likely it is that when you get random manus, they will either be refineries or weapons manus, and vice versa if you preferred goods or naval(not that there ever would be a good reason to prefere naval).
That is actually a excellent idea, my OE in DBD gained around 8 manus this way. :)
 

Tonioz

Field Marshal
4 Badges
Aug 6, 2003
6.000
1
www.europa2.ru
  • Darkest Hour
  • Europa Universalis III
  • Hearts of Iron III
  • 500k Club
Aug 1, 2001
2.744
1
Visit site
Here are a few ways noobies can compete better with veterans in need of humility:

Lag-Colonists: This is especially useful if you are getting less than 3 colonists a year. Wait for a period of lag, then use the "right-click-send" method to send out multiple TPs or Colonists to a region. Unless you have a lot of cash to spend, you are really going to be using this to build a trading post empire (think Portugal). This strategy is very useful for blocking off "foothold" coastlines (North America/Brazil/South Africa/etc). This forces your rivals to spend more energy to get their teeth into a valuable colonial coast.

The Attrition-Retreat When fighting defensively and the enemy is sieging a province with rough terrain; especially mountains, you should send your army so that it arrives just a few days before the end of the month, then fight for a couple weeks, then retreat in the middle of the second month so that you will still be in the province at the end of it. This results in 2 months of heavy attrition. You may even take zero attrition yourself since it is your province and combat casualties shouldnt be too damaging. If your army is roughly the same size as the enemy's, 2-3 weeks of even combat damage shouldnt be too bad.

Lag-Vassalage/Annexation: During periods of heavy lag, send 10 or so offers to that nation you "just cant seem to vassalize/annex" (Hungary, Venice, Scotland, Crimea, Brandenburg AI, etc). Because of the lag, the offers will just hang around waiting to be resolved. Then they will all resolve once play resumes, typically leaving you with a vassal. In War III, I vassalized Bavaria, Bohemia, and Hungary before 1500 and vassalized Venice 6-times-simultaneously using this trick. It works!

Galley Armada: This may be the only way for non-naval nations to compete after 1600 or so. Galleys cost virtually nothing. If you are fighting in your homewaters, you can just overwhelm a warship fleet. And you can carry a MASSIVE army on this uber-fleet. Just dont go crossing the ocean with it! Even for naval nations, having a big galley fleet around to soak up casualties is great. A huge galley force can engage the enemy fleet when it is fresh, soak up some casualties, and then your warships can come in to finish the job and pursue survivors.

Siege Train: It is sometimes useful to detach your cannons from the main army (once you go over 100 cannon especially). Otherwise, your army will move very slowly. Send the main army in to start a fight, the siege train arrival will give a small boost and bring a lot of firepower in after the morale has done its initial drop. Be careful of enemy cavalry flanking though, the enemy is not stupid.
 

Hive

Lex Superior
19 Badges
Oct 16, 2002
12.250
15
  • Heir to the Throne
  • Europa Universalis IV: Pre-order
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Hearts of Iron Anthology
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II
Thanks for showing players how to use horribly gamey exploits, Ryo. Using lag colonists and vassalizations/annexations is a major exploit, and I'm disgusted to hear that you yourself use them.
 

unmerged(10894)

Rusty, Old EU2MPer
Sep 4, 2002
3.001
0
Hive said:
Thanks for showing players how to use horribly gamey exploits, Ryo. Using lag colonists and vassalizations/annexations is a major exploit, and I'm disgusted to hear that you yourself use them.

What exactly were you expecting from him, ethical tactics? :D
 

unmerged(7276)

Field Marshal
Jan 12, 2002
4.989
0
Visit site
Theres nothing wrong with telling hive. Information = good

using exploits is where the problem is...
 
Oct 22, 2001
8.242
0
Visit site
Bumble Bee said:
So ryo cheats, what a surprise :(

Nah, better phrase it like Hive did "borderline to cheating".

For me cheating means deliberately violating the rules. If there is no rule forbidding it then it is only smart play in my book. Since there some times exists no rule forbidding it, then it follows it cannot be called cheating in those games. Each game must be judged on the specific rules for that game.

Hive has tried to use a generic rule in his game, he says "No gamey play, including weird exploits" thus he can claim that the expression encompasses things like lag colonists etc.

However, since you always can claim you did not understand that lag colonists were included in "weird exploits" it is hard to prove someone cheated. But if not, then it at least becomes easy to state him being stupid when it comes to interpreting rules. :D

-------------------------------

If I ever GM a game the basic rule would be that everything that is not forbidden is allowed. Rule 2 would be that the GM at any time can change the rules as he wants (in order of improving gaming quality and/or fairness, off course).

That makes things quite easy.

Ryoken can send his lag colonists until someone asks for it to be forbidden. Then I as GM would forbid it from that point on. No quarrels, no accusations of cheating but instead "Bravo Ryoken, smart thing" and then after it was forbidden he would not do it anymore. Everyone is happy, especially Ryoken who not only improved his result in the game but also can be proud of mastering something about the game that someone else didn't and got good advertisement around this fact.

End of all whining, that's the melody.

------------

PS I myself have never used that trick.
 

Hive

Lex Superior
19 Badges
Oct 16, 2002
12.250
15
  • Heir to the Throne
  • Europa Universalis IV: Pre-order
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • March of the Eagles
  • Europa Universalis III Complete
  • Hearts of Iron Anthology
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II
You just can't pass on an opportunity to bash my GMing, can you Daniel? ;)

We need to settle this through a sword-duel, Highlander style. There can be only one!
 

Wyvern

In the lands of Calradia
84 Badges
Apr 19, 2002
4.586
247
  • Magicka 2
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Warlock 2: The Exiled
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Victoria 2 Beta
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Stellaris
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • BATTLETECH
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Deus Vult
  • Europa Universalis III
  • Divine Wind
  • Crusader Kings II
  • Heir to the Throne
  • Impire
  • Europa Universalis III Complete
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Sengoku
  • Victoria 2
TAF said:
Specifically using internet lag as a tool to knowingly obtain a result or advantage the game engine would not otherwise let you do, is an exploit, not a 'tactic"---and should not be used.
As you say - it's gaining an advantage the game engine wouldn't normally give and that the games host will never have the opportunity to get. It's not a tactic. It's not an exploit. It's cheating.
 
Oct 22, 2001
8.242
0
Visit site
Hive said:
You just can't pass on an opportunity to bash my GMing, can you Daniel? ;)

We need to settle this through a sword-duel, Highlander style. There can be only one!

Ah, but I cannot match your skill or dedication in modding Hive... I'm no match for you :eek:

Better we work together instead. :)

You prepare a nice MOD and assemble the guys while I put together the rules and handle the ingame whip that is needed. Each one does what he masters best. :cool:

Ah yes, you must also make sure we have a good reserve/sub-list because I have little patience with people breaking rules for correct behaviour. The first two sessions or so I anticipate I will often cry "Off with their heads!" when some people for the 2nd or 3rd time breaks these rules. And then you step in, Highlander-sword in hand, and with a swift stroke chop off their heads. See, you are Christopher Lambert - the man with the sword - and I am, well, perhaps Seen Connery - the man with the brain. :D

After thus having purged the EU-community and got rid of the bad guys we will end up with a decent squad of players who know how to behave. And then we will live happily ever after. :D
 
Oct 22, 2001
8.242
0
Visit site
Wyvern said:
As you say - it's gaining an advantage the game engine wouldn't normally give and that the games host will never have the opportunity to get. It's not a tactic. It's not an exploit. It's cheating.

Rather meaningless to state it is cheating when you do not define what you mean with that concept. It does not add anything to the debate unless you are such an authority that your mere word has some significance.

And quite surprising you do not define it after I suggested a definition. :confused: