After reading the "The ending is not yet"-AAR and seeing that apparently Italy managed to move practically all of its POPs to a single state, i realized that i might not be doing things right.
So how to do i do migration on such a massive scale?
From the VikcyWiki i learned that:
- POPs with low militancy will migrate within the country in search for work.
- They will migrate when they have low cash reserves
So the basic strategy i use is converts POPs i want moved from farmers to craftsmen, and set taxes high. However results are varrying:
1) Does the POP have to be recieve less than a 100% lowest tier goods? Becuase that causes them to migrate at high rate but also kills population growth.
2) Does unemployment subsidies affect the rate at which you POPs migrate? Does upkeep increase as you deliberatly make POPs unemployed.
3) Is it better to use clerks instead of craftsmen as migrating POPs? I'm usely afraid of overtaxing them causing them to generate, but if i don't tax them hard they usually remain in their province.
4) Is there any way to determine which state POPs will migrate to when there is more than one possibility?
5) Is there any effective method of causing migration to your colonies with the aim of granting statehood? Since there is no factories in the colony, neither clerks nor craftmen can be used. That only leaves farmers, and the only way to get them to move would be overspilling the RGOs, but that is largely impossible for countries with a small and spread out population.
This is the time to post your own most effective methods of getting your POPs to migrate to the place you want them!
So how to do i do migration on such a massive scale?
From the VikcyWiki i learned that:
- POPs with low militancy will migrate within the country in search for work.
- They will migrate when they have low cash reserves
So the basic strategy i use is converts POPs i want moved from farmers to craftsmen, and set taxes high. However results are varrying:
1) Does the POP have to be recieve less than a 100% lowest tier goods? Becuase that causes them to migrate at high rate but also kills population growth.
2) Does unemployment subsidies affect the rate at which you POPs migrate? Does upkeep increase as you deliberatly make POPs unemployed.
3) Is it better to use clerks instead of craftsmen as migrating POPs? I'm usely afraid of overtaxing them causing them to generate, but if i don't tax them hard they usually remain in their province.
4) Is there any way to determine which state POPs will migrate to when there is more than one possibility?
5) Is there any effective method of causing migration to your colonies with the aim of granting statehood? Since there is no factories in the colony, neither clerks nor craftmen can be used. That only leaves farmers, and the only way to get them to move would be overspilling the RGOs, but that is largely impossible for countries with a small and spread out population.
This is the time to post your own most effective methods of getting your POPs to migrate to the place you want them!