I shan't make this into one of my rants, but suffice to say that during the period 1453 - 1792, several monarchs/nations moved their capitals for various reasons.
Here's an example of an event from the AGCEEP:
I think this is a concise but effective event for moving one's capital, and of course moving it back. Hopefully, with EUIII's event system, some sort of generic event for moving one's capital every now and then will be included, depending on the situation.
For example, if I have a city which has incredibly high tax & trade levels, a good fort, high manpower, and the correct religion & culture, then chances are it's in my best interests to move my capital there.
Johan said in one of the interviews that it would be possible to move capitals, but not a regular thing - or something along those lines.
Anyway, hope an event or two for this sort of thing has been included, and if not, can be now
Here's an example of an event from the AGCEEP:
Code:
#(1750-1820) Move Court to Brazil
event = {
id = 18023
trigger = {
owned = { province = 209 data = -1 }
control = { province = 209 data = -1 }
NOT = { provincereligion = { province = 209 data = pagan } } #Not a TP
NOT = { control = { province = 441 data = -1 } }
}
random = no
country = POR
name = "EVENTNAME18023" #Move Court to Brazil
desc = "EVENTHIST18023"
#-#Lisbon has fallen to our enemies, should we move the court to Brazil?
date = { day = 1 month = january year = 1750 }
offset = 10
deathdate = { year = 1820 }
action_a = {
name = "ACTIONNAME18023A" #Flee to Brazil!
command = { type = population which = 209 value = 20000 } #Salvador
command = { type = capital which = 209 } #Salvador
command = { type = addcore which = 209 } #Salvador
command = { type = fortress which = 209 value = 1 } #Salvador
command = { type = stability value = -2 }
command = { type = domestic which = CENTRALIZATION value = -1 }
command = { type = domestic which = MERCANTILISM value = -5 }
}
action_b = {
name = "ACTIONNAME18023B" #Stay in Portugal
command = { type = stability value = 1 }
command = { type = domestic which = CENTRALIZATION value = 1 }
command = { type = sleepevent which = 18024 } #POR: Return to Lisbon
}
}
Code:
#(1750-1820) Return to Lisbon
event = {
id = 18024
trigger = {
event = 18023
owned = { province = 441 data = -1 }
control = { province = 441 data = -1 }
}
random = no
country = POR
name = "EVENTNAME18024" #Return to Lisbon
desc = "EVENTHIST18024"
#-#Lisbon has been freed from foreign domination and belongs to the throne of Portugal once again. Shall we move back home, or is Brazil to be our permanenthome?
date = { day = 2 month = january year = 1750 }
offset = 10
deathdate = { year = 1820 }
action_a = {
name = "ACTIONNAME18024A" #Return to Lisbon
command = { type = capital which = 441 } #Tago
command = { type = stability value = 2 }
command = { type = domestic which = CENTRALIZATION value = 1 }
command = { type = domestic which = aristocracy value = 1 }
command = { type = domestic which = serfdom value = 1 }
command = { type = trigger which = 18025 } #POR: Brazilian Independence
}
action_b = {
name = "ACTIONNAME18024B" #Stay in Brazil
command = { type = stability value = -2 }
command = { type = domestic which = CENTRALIZATION value = -2 }
command = { type = revolt which = 441 } #Tago
command = { type = sleepevent which = 18025 } #POR: Brazilian Independence
}
}
I think this is a concise but effective event for moving one's capital, and of course moving it back. Hopefully, with EUIII's event system, some sort of generic event for moving one's capital every now and then will be included, depending on the situation.
For example, if I have a city which has incredibly high tax & trade levels, a good fort, high manpower, and the correct religion & culture, then chances are it's in my best interests to move my capital there.
Johan said in one of the interviews that it would be possible to move capitals, but not a regular thing - or something along those lines.
Anyway, hope an event or two for this sort of thing has been included, and if not, can be now