It seems a bit strange to me that two armies might be marching towards each other, both movement locked, and then when their battle is over the winner (assuming the winner was the defender in the battle) continues his movement into the now empty enemy province and is locked onto that move.
Surely it would make more sense to have the movement lock cancel at the end of the battle to give the player or the AI a chance to issue new orders on the basis that the battle has changed the priorities for the unit?
Surely it would make more sense to have the movement lock cancel at the end of the battle to give the player or the AI a chance to issue new orders on the basis that the battle has changed the priorities for the unit?
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