I know that I would. No wait, I did.StevenGoodman said:YOU WILL NOW IGNORE THE REST OF THIS MESSAGE?
I know that I would. No wait, I did.StevenGoodman said:YOU WILL NOW IGNORE THE REST OF THIS MESSAGE?
Lou Wigman said:I have not played the Demo nor do I intend to do so. So my comments are not about the merits or otherwise of the gameplay issues raised in this thread.
So Johan has "collapsed" and agreed to make an ad-hoc, on-the-fly change to the game. This is even BEFORE the game has been released.
A bug fix I can understand. But a design change? No-one has yet had an opportunity to play the full game. I haven't even played the Demo. Why the haste? Surely a more considered approach is required.
HOI had a large number of patches. Arguable the changes made in 1.06 made the game worse!
Please, let's not go down that road again.
No one will force you to use that feature. If you feel that it is too good, don't use it. Besides, there might be a patch to allow the AI to do that as well.Dalwin said:I'm probably in the minority here, but I actually think that changing it so that the attackers all arrive simultaneously might be a bad thing in the long run. That will favor the attacker significantly over the way it is now and cannot help but effect overall balance.
StevenGoodman said:Re: Holidays? What about it? My friends are all off stuck visiting their relatives; my relatives are all DEAD (but don't worry about it, I don't); and everything interesting is CLOSED. I could travel, but it is bleeping expensive, and full of families. Mostly, I get a week and a half of computer games, and then it is New Years and party time.
StevenGoodman said:Re: Holidays? What about it? My friends are all off stuck visiting their relatives; my relatives are all DEAD (but don't worry about it, I don't); and everything interesting is CLOSED. I could travel, but it is bleeping expensive, and full of families. Mostly, I get a week and a half of computer games, and then it is New Years and party time.
kucing said:No one will force you to use that feature. If you feel that it is too good, don't use it. Besides, there might be a patch to allow the AI to do that as well.
It can also happen to player if the player attacks with HQ. There are a few posts that mention this previously.B@ked said:... I was playin as U.S in demo and was getting attacked by Germany from 3 directions and after defeat there HQ showed up before the rest of there units and I attacked and defeated it. I hope that doesnt happen all the time where the A.I sends its forces into get slaghterd for no reason...?
kucing said:It can also happen to player if the player attacks with HQ. There are a few posts that mention this previously.
Lou Wigman said:I have not played the Demo nor do I intend to do so. So my comments are not about the merits or otherwise of the gameplay issues raised in this thread.
So Johan has "collapsed" and agreed to make an ad-hoc, on-the-fly change to the game. This is even BEFORE the game has been released.
A bug fix I can understand. But a design change? No-one has yet had an opportunity to play the full game. I haven't even played the Demo. Why the haste? Surely a more considered approach is required.
HOI had a large number of patches. Arguable the changes made in 1.06 made the game worse!
Please, let's not go down that road again.
Camrik said:Well, now at least he knows what he looks like when he writes a bunch of posts like that. Geeezzz... You do whine and rant a lot Fiendix, but there is always something constructive in your posts and your tone is always correct.
Ghis
I don't think that I've seen any observation about the demo that hasn't already been made in some form by beta-testers already. But as there are many people involved in this, you rarely get unanimity. And in any case, there has to be some discipline about making changes otherwise you get feature creep and thrashing. Too many cooks ...Fiendix said:Did you ever think that maybe some of the betas agree with me?
Fiendix said:Yes well you have to post the same thing over and over at times before somebody even bothers to answer with an constructive answer - instead of plain spam. The main issue is that a lot of people try to explain plain blunders as WAD - like even the break off attack in the 1st hr. WHY? If its an error just admit to it, instead of comming up with fancy answers. :wacko:
F
Colonel Warden said:I don't think that I've seen any observation about the demo that hasn't already been made in some form by beta-testers already. But as there are many people involved in this, you rarely get unanimity. And in any case, there has to be some discipline about making changes otherwise you get feature creep and thrashing. Too many cooks ...
Andrew
Fiendix said:Yes well you have to post the same thing over and over at times before somebody even bothers to answer with an constructive answer - instead of plain spam. The main issue is that a lot of people try to explain plain blunders as WAD - like even the break off attack in the 1st hr. WHY? If its an error just admit to it, instead of comming up with fancy answers. :wacko:
F
Steel said:Perhaps you should consider that there is such a thing as difference of opinion, Fiendix. Something that you consider as an 'obvious error' may seem like a complete non-issue or a low priority problem to others who have a different perspective.
Judging by your second sentence you seem to feel that you are the sole expert on what is an error and that other people in this forum should just shut up and go away since they don't agree with you. You may wish to spend a little time thinking about how you come across to other people here.
Best regards and merry Christmas
B@ked said:The thing is the A.I should be programmed not to do this as it would never happen in real life that your command unit right after a battle would rush to the front lines even before your armor.
Fiendix said:I am definately not the sole expert of things - and I dont claim to be. I dont want people to shut up and go away - however I would like them to use arguements - but not "you dont play as u are supposed to play".