Let me just start by saying I realize there are a lot of bigger issues to be dealt with in the short and long term for Stellaris and I feel they need to be addressed first, but this is just an idea that floated by I wanted to raise in the one in a billion chance it leads to being made, maybe for an expansion. Now thats out of the way...
Rather than having planets a faction could construct motherships that behaved like a planet in that it provided tiles that could be worked to produce resources, but it was a spaceship, able to move and travel across the galaxy freely.
You could have multiple sizes (6, 12, 25 tiles) that would obviously provide no natural resources to be exploited, but would have the advantage of being able to move and defend itself (being both a planet and a space station).
From this point you could add in a whole bunch of potential features to make motherships stand out. I think a big one that would be needed to promote moving between systems rather than just staying in a single system with your motherships would be that could harvest worlds (maybe to pay off that massive energy debt such a mothership would have), draining its resources and eventually destroying the world (obviously no one wants a whole galaxy turned into a barren wasteland, this would be a very very slow process and have its own dangers and risks).
Hell it could even be a new endgame disaster where an Independence Day like race (no rewards for realizing I just finished watching the new movie) arrive in the galaxy moving from planet to planet consuming them.
Thats all really, wanted to throw the idea out. I feel like it would really add in a dynamic and fun to play/play against race that would work within the game fairly well.
Rather than having planets a faction could construct motherships that behaved like a planet in that it provided tiles that could be worked to produce resources, but it was a spaceship, able to move and travel across the galaxy freely.
You could have multiple sizes (6, 12, 25 tiles) that would obviously provide no natural resources to be exploited, but would have the advantage of being able to move and defend itself (being both a planet and a space station).
From this point you could add in a whole bunch of potential features to make motherships stand out. I think a big one that would be needed to promote moving between systems rather than just staying in a single system with your motherships would be that could harvest worlds (maybe to pay off that massive energy debt such a mothership would have), draining its resources and eventually destroying the world (obviously no one wants a whole galaxy turned into a barren wasteland, this would be a very very slow process and have its own dangers and risks).
Hell it could even be a new endgame disaster where an Independence Day like race (no rewards for realizing I just finished watching the new movie) arrive in the galaxy moving from planet to planet consuming them.
Thats all really, wanted to throw the idea out. I feel like it would really add in a dynamic and fun to play/play against race that would work within the game fairly well.
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