So, this isn't a complaint. Actually, I'm rather happy about this. My Kings keep living an extremely long time (first one died at 78, next at 69, next at 72, so their grandsons (who are out of my direct control) keep inheriting. (I am playing with the old age mod, which means MOST characters tend to die before hitting 60. My first King had very high health, evidently, and his children have inherited that.)
Anyway, as a result, I am playing an EXTREMELY weak King. (No stat above 10, except for Martial, and for King of England, Ireland, and Wales, that means some discontent vassals.) I've already waged one civil war to keep the Council from acquiring any influence at all, and I'm headed towards a second. I could, obviously, acquiesce to their demands, but I don't want the Council voting on my every move.
The difficulty stems from the fact that my King sucks at everything except Martial, but he's got a diplomatic education, so there's only so much he can do with the martial. His son is a Grey Eminence, and is plotting his father's death, but as I'm roleplaying, I've asked him to stop. Three times now. Unlike previous generations, he's actually the best heir I have. I wish my primary heir in previous generations had been caught plotting, as that would have made succession so much better, Kinslayer be damned.
My point is, the game has become MUCH more challenging, and keeping a large realm happy and stable is harder than it used to be. Maybe I haven't figure out how to game the new system, but isn't this what people were asking for? Heirs that ALWAYS rocked (30+ Diplomacy) and MASSIVE Empires that were easy to keep together are no more. All my heirs have been sub-par, this one more than the past, and the Pope doesn't like me enough to grant me a divorce, and my vassals don't like me enough to help me murder my wife, so I'm restricted to fairly small demesne, and the moral authority of the Catholic church is in the basement, so the Waldensian Heresy keeps popping up in my terrotires, which almost invariably results in a revolt or two....
Point is, I'm having one hell of a time forming the Britannian Empire, and I LIKE it. I'm being challenged again.
Anyway, as a result, I am playing an EXTREMELY weak King. (No stat above 10, except for Martial, and for King of England, Ireland, and Wales, that means some discontent vassals.) I've already waged one civil war to keep the Council from acquiring any influence at all, and I'm headed towards a second. I could, obviously, acquiesce to their demands, but I don't want the Council voting on my every move.
The difficulty stems from the fact that my King sucks at everything except Martial, but he's got a diplomatic education, so there's only so much he can do with the martial. His son is a Grey Eminence, and is plotting his father's death, but as I'm roleplaying, I've asked him to stop. Three times now. Unlike previous generations, he's actually the best heir I have. I wish my primary heir in previous generations had been caught plotting, as that would have made succession so much better, Kinslayer be damned.
My point is, the game has become MUCH more challenging, and keeping a large realm happy and stable is harder than it used to be. Maybe I haven't figure out how to game the new system, but isn't this what people were asking for? Heirs that ALWAYS rocked (30+ Diplomacy) and MASSIVE Empires that were easy to keep together are no more. All my heirs have been sub-par, this one more than the past, and the Pope doesn't like me enough to grant me a divorce, and my vassals don't like me enough to help me murder my wife, so I'm restricted to fairly small demesne, and the moral authority of the Catholic church is in the basement, so the Waldensian Heresy keeps popping up in my terrotires, which almost invariably results in a revolt or two....
Point is, I'm having one hell of a time forming the Britannian Empire, and I LIKE it. I'm being challenged again.
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