The war is progressing well. The decision to rely solely on our mobile divisions was a good one. The few Kazakh divisions we are facing pose no real obstacle.
The chaos of the Middle East has spread to Iraq.
And now the Syrian Republic has declared war against the Italian-backed Lebanon and South Syrian governments. That will likely bring in Israel, Palestine, Jordan, and Jerusalem.
The consequence of all these wars? An oil crisis!
It does feel good to be in Siberia right now, which is NOT dependent on foreign oil.
It seems Chairman Onoprienko chose to surrender to Premier Serov rather than us. Our troops will have to withdraw to the prewar border.
(Honestly, this is something I hope gets fixed. The proper outcome in this scenario should be a partition of Kazakhstan, not us giving up huge swathes of terrain).
The economic shockwave has reached the Reich.
In the aftermath of the Kazakh War, we should take a good look out who we will be fighting next year. The National Soviet Army has somewhere between 41 and 70 divisions, including leg infantry, motorized, and mechanized units (we currently have 63 divisions). They do not appear to have any proper armored units.
Unlike our previous foes, the RNSR actually has an air force. However, not only is the National Soviet Air Force much smaller than our own, with somewhere around 300 planes where we have well over a thousand, but their planes are all still prop-driven. Our jets will easily sweep them from the skies.
So, here’s the deal. All the Russian warlords share a gameplay mechanic for developing nuclear weapons, starting with theoretical development, acquiring uranium, refining it, and finally constructing a nuclear device. Following this path guarantees that you will eventually develop nuclear weapons… sometime in the mid-70s.
However, the Siberian Free Territory has another option. Basically, instead of just letting the scientists handle it, they can
crowdsource a nuclear weapons program. This has a high chance of failure, but it can also produce results much sooner (although neither path actually gives you a nuke you can use in game, which is just as well, because deploying nuclear weapons means the end of the world).
If I were trying to be optimal, I’d take the former path. But for this AAR? There’s no choice. Let the people have a say in how nuclear weapons are developed!