Most Commercial Not Receiving Inventory post-patch

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SilentMage

Corporal
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Feb 26, 2015
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Ever since the latest 1.6 patch, I've been having trouble keeping store shelves in my city of 110k stocked, and big blue "low inventory" icons have popped up in most commercial blocks. If it weren't for the auto-bulldozer, I imagine that a good portion of my commercial districts would be lined with abandoned buildings. :eek:

In terms of highways and road layouts, I haven't changed anything substantial since the 1.6 patch dropped - in fact, the commercial districts that are hardest-hit are the ones that have been established the longest and haven't gone though any extensive road/avenue/highway overhauls in decades.

I tried to resolve the problem by building more ports for goods to be imported - I built a new seaport and a train cargo hub, which is in addition to the existing train/ship combo hub and another train cargo hub. All four cargo ports are receiving goods, and are spread out in three different locations on the map. Though they aren't near the commercial districts, they all have dedicated connections to the highways that feed them.

I'll be sure to get some screenshots up later today of the areas hardest-hit by the wave of low inventory. If anyone has thoughts on this issue, I'm willing to listen!

Many Thanks,

SilentMage
 
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Annoyed Dude

Recruit
Dec 11, 2016
2
0
Similar issue here, import seems to be broken (City of 200k population). My traffic flows very well, both trains and cars, but still I'm getting the "Not enough goods to sell" in my commercial zones, but even more important are the "Not enough raw materials" badges in my industry zones – they are fucking up my city completely.

Still, cargo ships arrive only 30% full, so there's definitely room for more imports.

Seems like the game is still unplayably broken, even after 1.6.1 fixed the trash collection bug.
 
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SilentMage

Corporal
31 Badges
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Seems like the game is still unplayably broken, even after 1.6.1 fixed the trash collection bug.
I wouldn't say "unplayable" - the game is still as addictive and fun as ever.

After logging another 4 hours in it last night, I think I'll let this issue slide, particularly since I believe the larger issue that I discovered was that my metropolis had a few new traffic chokepoints that were clearly slowing deliveries to a crawl. I've resolved a few of them, but I'm beginning to resign to the situation as a simple result of my city getting so large. That said, I wish there was a way to see if deliveries were being successfully made...