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    Real Strategy Requires Cunning

ValerijBosch

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Sep 15, 2014
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Hey guys, I got kinda a little problem in my run right now and I dont know how to fix it.
The problem is I kinda stuck to max. 4 wives with my Norse-reformed religion.
I know where to edit the file (C:\Users\Valeri\Documents\Paradox Interactive\Crusader Kings II\mod\CK2Plus\common\religions\00_religions.txt)

norse_pagan_reformed = { #Forn Sidr
graphical_culture = norsegfx
secondary_event_pictures = norse_pagan
alternate_start = { always = no }
icon = 70
heresy_icon = 71

ai_convert_other_group = 2 # always try to convert

color = { 0.6 0.6 0.6 }

high_god_name = GOD_THE_ALLFATHER

god_names = {
GOD_THE_ANCESTORS GOD_THOR GOD_THE_THUNDERER GOD_THE_ALLFATHER GOD_ODIN GOD_FREY GOD_TYR
}
evil_god_names = {
LOKI THE_DARK_SPIRITS
}

unit_modifier = {
levy_size = 0.3
key = "OFF_RELIGION"
}

crusade_name = GREAT_HOLY_WAR
scripture_name = THE_SAGAS
priest_title = GODI
max_wives = 100
priests_can_marry = yes
can_call_crusade = yes
join_crusade_if_bordering_hostile = yes
allow_looting = no
allow_rivermovement = yes #Special features are added via reformation. If HF is not installed, default features are applied on reformed religion by event.
female_temple_holders = yes
#allow_viking_invasion = yes
#seafarer = yes

short_reign_opinion_year_mult = 3 # The default is 1.5

aggression = 1.5 # AI aggression factor



ai_convert_same_group = 2 # always try to convert
dislike_tribal_organization = no
short_reign_opinion_year_mult = 3 # The default is 2

religious_clothing_head = 15
religious_clothing_priest = 3

intermarry = norse_pagan
allow_in_ruler_designer = no
#reformer_head_of_religion = yes #make the character that reforms this religion the head of the new reformed faith

intermarry = christian
intermarry = hellenic_pagan_group
intermarry = baltic_pagan
intermarry = celtic_pagan
intermarry = finnish_pagan
intermarry = german_pagan
intermarry = norse_pagan
intermarry = slavic_pagan
}

norse_pagan = {
graphical_culture = norsegfx
alternate_start = {
OR = {
year < 1100
has_alternate_start_parameter = { key = religion value = full_random }
}
}

icon = 69
heresy_icon = 71

color = { 0.4 0.4 0.4 }

high_god_name = GOD_THE_ALLFATHER

god_names = {
GOD_THE_ANCESTORS GOD_THOR GOD_THE_THUNDERER GOD_THE_ALLFATHER GOD_ODIN GOD_FREY GOD_TYR
}
evil_god_names = {
LOKI THE_DARK_SPIRITS
}

unit_modifier = {
levy_size = 0.3
retinuesize_perc = 0.5
key = "OFF_RELIGION"
}

crusade_name = GREAT_HOLY_WAR
scripture_name = THE_SAGAS
priest_title = GODI

priests_can_marry = yes
allow_looting = yes
allow_rivermovement = yes
female_temple_holders = yes
defensive_attrition = yes
peace_prestige_loss = yes # Lose Prestige while at peace
allow_viking_invasion = yes
seafarer = yes
raised_vassal_opinion_loss = no
max_wives = 100
independence_war_score_bonus = 30 # Overrides define CONTESTED_TITLE_OCCUPIED_WARSCORE_BONUS_INDEP
reformed = norse_pagan_reformed

aggression = 2.0 # AI aggression factor

short_reign_opinion_year_mult = 5 # The default is 2.5

dislike_tribal_organization = yes

religious_clothing_head = 15
religious_clothing_priest = 3

intermarry = christian
intermarry = hellenic_pagan_group
intermarry = baltic_pagan
intermarry = baltic_pagan_reformed
intermarry = celtic_pagan
intermarry = celtic_pagan_reformed
intermarry = finnish_pagan
intermarry = finnish_pagan_reformed
intermarry = german_pagan
intermarry = german_pagan_reformed
intermarry = norse_pagan
intermarry = norse_pagan_reformed
intermarry = slavic_pagan
intermarry = slavic_pagan_reformed
}


But here is the thing:

I can only change the "normal" norse religion, the unreformed one, but when to edit the reformed one, it still stays with max. 4 wifes. I tried to change the wive to consort but it will just "add" them but not update it. It shows me then max.4 wifes and 20 consorts but I still can only have max 4 wifes at once.

How can I change it ? I tried some mods which add more but they sadly not compitable with ck2+ or need a update to run. Does some one know how to change that ?
 
Last edited:

DickerSandmann

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Aug 28, 2009
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Hey guys, I got kinda a little problem in my run right now and I dont know how to fix it.
The problem is I kinda stuck to max. 4 wives with my Norse-reformed religion.
I know where to edit the file (C:\Users\Valeri\Documents\Paradox Interactive\Crusader Kings II\mod\CK2Plus\common\religions\00_religions.txt)

norse_pagan_reformed = { #Forn Sidr
graphical_culture = norsegfx
secondary_event_pictures = norse_pagan
alternate_start = { always = no }
icon = 70
heresy_icon = 71

ai_convert_other_group = 2 # always try to convert

color = { 0.6 0.6 0.6 }

high_god_name = GOD_THE_ALLFATHER

god_names = {
GOD_THE_ANCESTORS GOD_THOR GOD_THE_THUNDERER GOD_THE_ALLFATHER GOD_ODIN GOD_FREY GOD_TYR
}
evil_god_names = {
LOKI THE_DARK_SPIRITS
}

unit_modifier = {
levy_size = 0.3
key = "OFF_RELIGION"
}

crusade_name = GREAT_HOLY_WAR
scripture_name = THE_SAGAS
priest_title = GODI
max_wives = 100
priests_can_marry = yes
can_call_crusade = yes
join_crusade_if_bordering_hostile = yes
allow_looting = no
allow_rivermovement = yes #Special features are added via reformation. If HF is not installed, default features are applied on reformed religion by event.
female_temple_holders = yes
#allow_viking_invasion = yes
#seafarer = yes

short_reign_opinion_year_mult = 3 # The default is 1.5

aggression = 1.5 # AI aggression factor



ai_convert_same_group = 2 # always try to convert
dislike_tribal_organization = no
short_reign_opinion_year_mult = 3 # The default is 2

religious_clothing_head = 15
religious_clothing_priest = 3

intermarry = norse_pagan
allow_in_ruler_designer = no
#reformer_head_of_religion = yes #make the character that reforms this religion the head of the new reformed faith

intermarry = christian
intermarry = hellenic_pagan_group
intermarry = baltic_pagan
intermarry = celtic_pagan
intermarry = finnish_pagan
intermarry = german_pagan
intermarry = norse_pagan
intermarry = slavic_pagan
}

norse_pagan = {
graphical_culture = norsegfx
alternate_start = {
OR = {
year < 1100
has_alternate_start_parameter = { key = religion value = full_random }
}
}

icon = 69
heresy_icon = 71

color = { 0.4 0.4 0.4 }

high_god_name = GOD_THE_ALLFATHER

god_names = {
GOD_THE_ANCESTORS GOD_THOR GOD_THE_THUNDERER GOD_THE_ALLFATHER GOD_ODIN GOD_FREY GOD_TYR
}
evil_god_names = {
LOKI THE_DARK_SPIRITS
}

unit_modifier = {
levy_size = 0.3
retinuesize_perc = 0.5
key = "OFF_RELIGION"
}

crusade_name = GREAT_HOLY_WAR
scripture_name = THE_SAGAS
priest_title = GODI

priests_can_marry = yes
allow_looting = yes
allow_rivermovement = yes
female_temple_holders = yes
defensive_attrition = yes
peace_prestige_loss = yes # Lose Prestige while at peace
allow_viking_invasion = yes
seafarer = yes
raised_vassal_opinion_loss = no
max_wives = 100
independence_war_score_bonus = 30 # Overrides define CONTESTED_TITLE_OCCUPIED_WARSCORE_BONUS_INDEP
reformed = norse_pagan_reformed

aggression = 2.0 # AI aggression factor

short_reign_opinion_year_mult = 5 # The default is 2.5

dislike_tribal_organization = yes

religious_clothing_head = 15
religious_clothing_priest = 3

intermarry = christian
intermarry = hellenic_pagan_group
intermarry = baltic_pagan
intermarry = baltic_pagan_reformed
intermarry = celtic_pagan
intermarry = celtic_pagan_reformed
intermarry = finnish_pagan
intermarry = finnish_pagan_reformed
intermarry = german_pagan
intermarry = german_pagan_reformed
intermarry = norse_pagan
intermarry = norse_pagan_reformed
intermarry = slavic_pagan
intermarry = slavic_pagan_reformed
}


But here is the thing:

I can only change the "normal" norse religion, the unreformed one, but when to edit the reformed one, it still stays with max. 4 wifes. I tried to change the wive to consort but it will just "add" them but not update it. It shows me then max.4 wifes and 20 consorts but I still can only have max 4 wifes at once.

How can I change it ? I tried some mods which add more but they sadly not compitable with ck2+ or need a update to run. Does some one know how to change that ?
Go to the commons folder of your mod. There should be a folder named "religion_features" inside is a .txt that holds the data for all reform mechanics, there you should be able to change your reformation doctrines as you desire