I think some people misunderstood the concept. I would not want an OP mechanic where I can imprison vassals without concequenses, but an additional mechanic where you can play the game without trying to be the kindest man ever to live.
Imagine you set your heir up for an inheritance, and his mother died too early, making him the king of X controlled by the AI. In a few years he will have reverted all the good traits you taught him and he will become wroth, craven, abitrary etc. Wouldn't it be good to acually make something about it instead of the entire realm mass revolt on the guy becuse of his traits.
Let's say some nobles revolted, and you defeated, imprisoned and punished them, your craven vassals will gen an opinion boost called "is afraid of liege" or something like that.
A bit in a rush, so I couldn't write anything lengthy
Imagine you set your heir up for an inheritance, and his mother died too early, making him the king of X controlled by the AI. In a few years he will have reverted all the good traits you taught him and he will become wroth, craven, abitrary etc. Wouldn't it be good to acually make something about it instead of the entire realm mass revolt on the guy becuse of his traits.
Let's say some nobles revolted, and you defeated, imprisoned and punished them, your craven vassals will gen an opinion boost called "is afraid of liege" or something like that.
A bit in a rush, so I couldn't write anything lengthy