I know something like this has been suggested before, but the more recent submissions seem to be lacking details and I figured the new Hydrocentric Ascension Perk could open the door for other possibilities.
Since we're creating a Colossus that makes Ocean Worlds maybe we can add a Colossus that creates Tomb Worlds. It could be limited to Empires with the Post-Apocalyptic Origin, or Empires with a primary species that has Tomb World Habitability Trait.
Another option is to create an Ascension Perk that allows for such a Colossus like the Hydrocentric Perk does for the Deluge Colossus, or gives the Empire Armageddon Bombardment without being a Fanatic Purifier, or the Crisis. The same way you can get the Raiding Bombardment with Nihilistic Acquisition without being a Barbaric Despoiler.
Being able to more easily create Tomb Worlds can work as a scorched world tactic, prevent an enemy from using a planet without completely taking it out of the game and for Post-Apocalyptic Empires and Radiotrophic Species a means to create more Tomb Worlds giving the more circumstantial Origin and Trait a buff.
Since we're creating a Colossus that makes Ocean Worlds maybe we can add a Colossus that creates Tomb Worlds. It could be limited to Empires with the Post-Apocalyptic Origin, or Empires with a primary species that has Tomb World Habitability Trait.
Another option is to create an Ascension Perk that allows for such a Colossus like the Hydrocentric Perk does for the Deluge Colossus, or gives the Empire Armageddon Bombardment without being a Fanatic Purifier, or the Crisis. The same way you can get the Raiding Bombardment with Nihilistic Acquisition without being a Barbaric Despoiler.
Being able to more easily create Tomb Worlds can work as a scorched world tactic, prevent an enemy from using a planet without completely taking it out of the game and for Post-Apocalyptic Empires and Radiotrophic Species a means to create more Tomb Worlds giving the more circumstantial Origin and Trait a buff.
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