Hello
I've played couple of games so far and I'm really enjoying the game. At first I thought that the buildings are bit more complex and there will be more choice later on, but regrettably it's not exactly the case. Especially later on in the game I was just sitting with big sums of cash, waiting for innovations to just upgrade existing buildings.
I've noticed that almost every terrain type have some unique building associated with it, and sometimes building restrictions. And I think that continuing along this direction is the easiest way to add more buildings.
For example adding simple mines for basic metals and precious metals. Buildings that produce basic trade goods, culture specific or climate specific agriculture buildings.
I think that adding that will help with giving more flavor or "character" to specific counties and regions in the game, will make them more distinguishable and memorable.
I've played couple of games so far and I'm really enjoying the game. At first I thought that the buildings are bit more complex and there will be more choice later on, but regrettably it's not exactly the case. Especially later on in the game I was just sitting with big sums of cash, waiting for innovations to just upgrade existing buildings.
I've noticed that almost every terrain type have some unique building associated with it, and sometimes building restrictions. And I think that continuing along this direction is the easiest way to add more buildings.
For example adding simple mines for basic metals and precious metals. Buildings that produce basic trade goods, culture specific or climate specific agriculture buildings.
I think that adding that will help with giving more flavor or "character" to specific counties and regions in the game, will make them more distinguishable and memorable.
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