#
# by Aregorn for HSR2_DD
#
# This attachment type tries to represent historical division formations with an extra regiment and complementing divisional battalions (not just the engineer battalion).
#HOI engineers 0
model = {
cost = 2
buildtime = 105
manpower = 2
toughness = 3
defaultorganisation = 4 #0
morale = 3 #0 (elite)
softness = -3 #0 (mines)
softattack = 1 #0 (special equipment)
hardattack = 1 #0 (special equipment)
defensiveness = 5
maxspeed = 2 #1
supplyconsumption = 0.3
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
################################################################################################
#Minors -org, -moral, -hard attack, -soft attack, -toughness & softness
################################################################################################
#Minors Heavy Division 1936 (1)
model = {
cost = 4.4 #6
buildtime = 105 #70
manpower = 5 #2
defaultorganisation = 2 #0
morale = 3 #0
toughness = 1
softness = -3 #0 (mines)
softattack = 2 #0 (special equipment)
hardattack = 1 #0 (special equipment)
airattack = 1 #0
airdefence = 1 #0
defensiveness = 4 #5
maxspeed = 1 #1
supplyconsumption = 0.4
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Minors Heavy Division 1939 (2)
model = {
cost = 4.4 #6
buildtime = 105 #70
manpower = 5
defaultorganisation = 3 #0
morale = 4 #0
toughness = 2
softness = -3 #0 (mines)
softattack = 3 #0 (special equipment)
hardattack = 1 #0 (special equipment)
airattack = 1 #0
airdefence = 2 #0
defensiveness = 5 #5
maxspeed = 1
supplyconsumption = 0.5
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Minors Heavy Division 1941 (3)
model = {
cost = 5.0 #7
buildtime = 105 #70
manpower = 5
defaultorganisation = 4 #0
morale = 5 #0
toughness = 2
softness = -3 #0 (mines)
softattack = 3 #0 (special equipment)
hardattack = 2 #0 (special equipment)
airattack = 1 #0
airdefence = 2 #0
defensiveness = 5 #5
maxspeed = 1
fuelconsumption = 0.1
supplyconsumption = 0.6
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Minors Heavy Division 1943 (4)
model = {
cost = 5.0 #7
buildtime = 105 #70
manpower = 5
defaultorganisation = 5 #0
morale = 6 #0
toughness = 2
softness = -3 #0 (mines)
softattack = 4 #0 (special equipment)
hardattack = 2 #0 (special equipment)
defensiveness = 5 #5
airattack = 1 #0
airdefence = 3 #0
maxspeed = 1
supplyconsumption = 0.7
fuelconsumption = 0.2
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Minors Heavy Division 1945 (5)
model = {
cost = 5.6 #8
buildtime = 105 #70
manpower = 5
defaultorganisation = 6 #0
morale = 7 #0
toughness = 3
softness = -4 #0 (mines)
softattack = 5 #0 (special equipment)
hardattack = 3 #0 (special equipment)
airattack = 2 #0
airdefence = 3 #0
defensiveness = 5 #5
maxspeed = 1
fuelconsumption = 0.3
supplyconsumption = 0.7
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Minors Heavy Division 1947 (6)
model = {
cost = 5.6 #8
buildtime = 105 #70
manpower = 5
defaultorganisation = 7 #0
morale = 8 #0
toughness = 3
softness = -5 #0 (mines)
softattack = 6 #0 (special equipment)
hardattack = 4 #0 (special equipment)
airattack = 3 #0
airdefence = 4 #0
defensiveness = 6 #5
maxspeed = 1
fuelconsumption = 0.3
supplyconsumption = 0.8
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Minors Heavy Division 1951 (7)
model = {
cost = 6.0 #8
buildtime = 105 #70
manpower = 5
defaultorganisation = 7 #0
morale = 9 #0
toughness = 4
softness = -6 #0 (mines)
softattack = 7 #0 (special equipment)
hardattack = 5 #0 (special equipment)
airattack = 4 #0
airdefence = 5 #0
defensiveness = 7 #5
maxspeed = 1
fuelconsumption = 0.3
supplyconsumption = 0.9
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
################################################################################################
#Allies +Speed, +supply, +fuel consumption, +cost
################################################################################################
#Allies Heavy Division 1936 (8)
model = {
cost = 5.2 #7
buildtime = 105 #70
manpower = 5 #2
defaultorganisation = 2 #0
morale = 3 #0
toughness = 3
softness = -3 #0 (mines)
softattack = 3 #0 (special equipment)
hardattack = 1 #0 (special equipment)
airattack = 1 #0
airdefence = 1 #0
defensiveness = 4 #5
maxspeed = 2 #1 (only wheeled units will get 2)
supplyconsumption = 0.6 #0.5
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Allies Heavy Division 1939 (9)
model = {
cost = 5.2 #7
buildtime = 105 #70
manpower = 5
defaultorganisation = 3 #0
morale = 4 #0
toughness = 3
softness = -3 #0 (mines)
softattack = 4 #0 (special equipment)
hardattack = 2 #0 (special equipment)
airattack = 1 #0
airdefence = 2 #0
defensiveness = 5 #5
maxspeed = 2 #1 (only wheeled units will get 2)
supplyconsumption = 0.7 #0.5
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Allies Heavy Division 1941 (10)
model = {
cost = 5.8 #8
buildtime = 105 #70
manpower = 5
defaultorganisation = 4 #0
morale = 5 #0
toughness = 4
softness = -4 #0 (mines)
softattack = 5 #0 (special equipment)
hardattack = 2 #0 (special equipment)
airattack = 1 #0
airdefence = 2 #0
defensiveness = 6 #5
maxspeed = 2 #1 (only wheeled units will get 2)
supplyconsumption = 0.8 #0.5
fuelconsumption = 0.2 #0
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Allies Heavy Division 1943 (11)
model = {
cost = 5.8 #8
buildtime = 105 #70
manpower = 5
defaultorganisation = 5 #0
morale = 6 #0
toughness = 4
softness = -4 #0 (mines)
softattack = 6 #0 (special equipment)
hardattack = 2 #0 (special equipment)
airattack = 1 #0
airdefence = 3 #0
defensiveness = 7 #5
maxspeed = 2 #1 (only wheeled units will get 2)
supplyconsumption = 0.9 #0.5
fuelconsumption = 0.3 #0
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Allies Heavy Division 1945 (12)
model = {
cost = 6.4 #9
buildtime = 105 #70
manpower = 5
defaultorganisation = 6 #0
morale = 7 #0
toughness = 5
softness = -5 #0 (mines)
softattack = 7 #0 (special equipment)
hardattack = 3 #0 (special equipment)
airattack = 2 #0
airdefence = 3 #0
defensiveness = 8 #5
maxspeed = 2 #1 (only wheeled units will get 2)
supplyconsumption = 1.0 #0.5
fuelconsumption = 0.4 #0
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Allies Heavy Division 1947 (13)
model = {
cost = 6.4 #9
buildtime = 105 #70
manpower = 5
defaultorganisation = 7 #0
morale = 8 #0
toughness = 5
softness = -6 #0 (mines)
softattack = 8 #0 (special equipment)
hardattack = 4 #0 (special equipment)
airattack = 3 #0
airdefence = 4 #0
defensiveness = 9 #5
maxspeed = 2 #1 (only wheeled units will get 2)
supplyconsumption = 1.1 #0.5
fuelconsumption = 0.4 #0
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Allies Heavy Division 1947 (14)
model = {
cost = 7.0 #9
buildtime = 105 #70
manpower = 5
defaultorganisation = 8 #0
morale = 9 #0
toughness = 6
softness = -7 #0 (mines)
softattack = 9 #0 (special equipment)
hardattack = 5 #0 (special equipment)
airattack = 4 #0
airdefence = 5 #0
defensiveness = 10 #5
maxspeed = 2 #1 (only wheeled units will get 2)
supplyconsumption = 1.2 #0.5
fuelconsumption = 0.5 #0
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
################################################################################################
#Japan ++Moral, -hard attack, -supply consumption, -cost, -toughness & softness, +suppression
################################################################################################
#Japanese Heavy Division 1936 (15)
model = {
cost = 4.4 #6
buildtime = 105 #70
manpower = 5 #2
defaultorganisation = 2 #0
morale = 7 #0
toughness = 1
softness = -1 #0 (mines)
softattack = 2 #0 (special equipment)
hardattack = 1 #0 (special equipment)
airattack = 1 #0
airdefence = 1 #0
defensiveness = 4 #5
supplyconsumption = 1 #0.5
suppression = 1
maxspeed = 1 #1
supplyconsumption = 0.2
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Japanese Heavy Division 1939 (16)
model = {
cost = 4.4 #6
buildtime = 105 #70
manpower = 5
defaultorganisation = 3 #0
morale = 9 #0
toughness = 2
softness = -2 #0 (mines)
softattack = 3 #0 (special equipment)
hardattack = 1 #0 (special equipment)
airattack = 1 #0
airdefence = 2 #0
defensiveness = 5 #5
suppression = 1
maxspeed = 1 #1
supplyconsumption = 0.3
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Japanese Heavy Division 1941 (17)
model = {
cost = 4.4 #6
buildtime = 105 #70
manpower = 5
defaultorganisation = 4 #0
morale = 11 #0
toughness = 2
softness = -2 #0 (mines)
softattack = 4 #0 (special equipment)
hardattack = 2 #0 (special equipment)
airattack = 1 #0
airdefence = 2 #0
defensiveness = 6 #5
suppression = 1
maxspeed = 1 #1
supplyconsumption = 0.4
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Japanese Heavy Division 1943 (18)
model = {
cost = 4.4 #6
buildtime = 105 #70
manpower = 5
defaultorganisation = 5 #0
morale = 13 #0
toughness = 2
softness = -2 #0 (mines)
softattack = 5 #0 (special equipment)
hardattack = 2 #0 (special equipment)
airattack = 1 #0
airdefence = 3 #0
defensiveness = 7 #5
suppression = 1
maxspeed = 1 #1
fuelconsumption = 0.1
supplyconsumption = 0.5
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Japanese Heavy Division 1945 (19)
model = {
cost = 5.0 #7
buildtime = 105 #70
manpower = 5
defaultorganisation = 6 #0
morale = 15 #0
toughness = 3
softness = -3 #0 (mines)
softattack = 6 #0 (special equipment)
hardattack = 2 #0 (special equipment)
airattack = 2 #0
airdefence = 3 #0
defensiveness = 8 #5
suppression = 1
maxspeed = 1 #1
fuelconsumption = 0.2
supplyconsumption = 0.6
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Japanese Heavy Division 1947 (20)
model = {
cost = 5.0 #7
buildtime = 105 #70
manpower = 5
defaultorganisation = 7 #0
morale = 16 #0
toughness = 4
softness = -4 #0 (mines)
softattack = 7 #0 (special equipment)
hardattack = 3 #0 (special equipment)
airattack = 3 #0
airdefence = 4 #0
defensiveness = 9 #5
suppression = 2
maxspeed = 1 #1
fuelconsumption = 0.2
supplyconsumption = 0.6
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Japanese Heavy Division 1951 (21)
model = {
cost = 5.5 #7
buildtime = 105 #70
manpower = 5
defaultorganisation = 8 #0
morale = 17 #0
toughness = 5
softness = -5 #0 (mines)
softattack = 8 #0 (special equipment)
hardattack = 4 #0 (special equipment)
airattack = 4 #0
airdefence = 5 #0
defensiveness = 10 #5
suppression = 3
maxspeed = 1 #1
fuelconsumption = 0.3
supplyconsumption = 0.8
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
################################################################################################
#Germany ++organization, +Moral, +speed, +suppression
################################################################################################
#Wehrmacht Heavy Division 1936 (22)
model = {
cost = 4.4 #6
buildtime = 105 #70
manpower = 5 #2
defaultorganisation = 5 #0
morale = 5 #0
toughness = 3
softness = -3 #0 (mines)
softattack = 3 #0 (special equipment)
hardattack = 1 #0 (special equipment)
airattack = 1 #0
airdefence = 1 #0
defensiveness = 4 #5
suppression = 1
maxspeed = 2 #1 (only wheeled units will get 2)
supplyconsumption = 0.4
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Wehrmacht Heavy Division 1939 (23)
model = {
cost = 4.4 #6
buildtime = 105 #70
manpower = 5
defaultorganisation = 6 #0
morale = 6 #0
toughness = 3
softness = -3 #0 (mines)
softattack = 4 #0 (special equipment)
hardattack = 2 #0 (special equipment)
airattack = 1 #0
airdefence = 2 #0
defensiveness = 5 #5
suppression = 1
maxspeed = 2 #1 (only wheeled units will get 2)
supplyconsumption = 0.5
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Wehrmacht Heavy Division 1941 (24)
model = {
cost = 4.4 #6
buildtime = 105 #70
manpower = 5
defaultorganisation = 8 #0
morale = 8 #0
toughness = 4
softness = -4 #0 (mines)
softattack = 5 #0 (special equipment)
hardattack = 2 #0 (special equipment)
airattack = 1 #0
airdefence = 2 #0
suppression = 1
defensiveness = 6 #5
maxspeed = 2 #1 (only wheeled units will get 2)
fuelconsumption = 0.1
supplyconsumption = 0.6
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Wehrmacht Heavy Division 1943 (25)
model = {
cost = 5.0 #7
buildtime = 105 #70
manpower = 5
defaultorganisation = 8 #0
morale = 9 #0
toughness = 4
softness = -4 #0 (mines)
softattack = 6 #0 (special equipment)
hardattack = 2 #0 (special equipment)
airattack = 1 #0
airdefence = 3 #0
suppression = 1
defensiveness = 7 #5
maxspeed = 2 #1 (only wheeled units will get 2)
supplyconsumption = 0.7
fuelconsumption = 0.2
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Wehrmacht Heavy Division 1945 (26)
model = {
cost = 5.0 #8
buildtime = 105 #70
manpower = 5
defaultorganisation = 10 #0
morale = 10 #0
toughness = 5
softness = -5 #0 (mines)
softattack = 7 #0 (special equipment)
hardattack = 3 #0 (special equipment)
airattack = 2 #0
airdefence = 3 #0
defensiveness = 8 #5
suppression = 1
maxspeed = 2 #1 (only wheeled units will get 2)
fuelconsumption = 0.3
supplyconsumption = 0.7
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Wehrmacht Heavy Division 1947 (27)
model = {
cost = 5.4 #8
buildtime = 105 #70
manpower = 5
defaultorganisation = 11 #0
morale = 11 #0
toughness = 6
softness = -6 #0 (mines)
softattack = 8 #0 (special equipment)
hardattack = 4 #0 (special equipment)
airattack = 3 #0
airdefence = 4 #0
defensiveness = 9 #5
suppression = 2
maxspeed = 2 #1 (only wheeled units will get 2)
fuelconsumption = 0.3
supplyconsumption = 0.7
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Wehrmacht Heavy Division 1951 (28)
model = {
cost = 5.8 #8
buildtime = 105 #70
manpower = 5
defaultorganisation = 12 #0
morale = 12 #0
toughness = 7
softness = -7 #0 (mines)
softattack = 9 #0 (special equipment)
hardattack = 5 #0 (special equipment)
airattack = 4 #0
airdefence = 5 #0
defensiveness = 10 #5
suppression = 3
maxspeed = 2 #1 (only wheeled units will get 2)
fuelconsumption = 0.4
supplyconsumption = 0.9
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
################################################################################################
#Soviets +Moral, +defensiveness, +mp cost, ++suppression
################################################################################################
#Soviet Heavy Division 1936 (29)
model = {
cost = 4.4 #6
buildtime = 105 #70
manpower = 7 #2
morale = 4 #0
defaultorganisation = 2 #0
toughness = 3
softness = -3 #0 (mines)
softattack = 2 #0 (special equipment)
hardattack = 1 #0 (special equipment)
airattack = 1 #0
airdefence = 1 #0
defensiveness = 6 #5
supplyconsumption = 1 #0.5
suppression = 2
maxspeed = 1 #1
supplyconsumption = 0.4
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Soviet Heavy Division 1939 (30)
model = {
cost = 4.4 #6
buildtime = 105 #70
manpower = 7
morale = 5 #0
defaultorganisation = 2 #0
toughness = 3
softness = -3 #0 (mines)
softattack = 3 #0 (special equipment)
hardattack = 1 #0 (special equipment)
airattack = 1 #0
airdefence = 2 #0
defensiveness = 7 #5
suppression = 2
maxspeed = 1 #1
supplyconsumption = 0.5
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Soviet Heavy Division 1941 (31)
model = {
cost = 5.0 #6
buildtime = 105 #70
manpower = 7
morale = 6 #0
defaultorganisation = 3 #0
toughness = 3
softness = -3 #0 (mines)
softattack = 4 #0 (special equipment)
hardattack = 2 #0 (special equipment)
airattack = 1 #0
airdefence = 2 #0
defensiveness = 7 #5
suppression = 2
maxspeed = 1 #1
fuelconsumption = 0.2
supplyconsumption = 0.6
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Soviet Heavy Division 1943 (32)
model = {
cost = 5.0 #6
buildtime = 105 #70
manpower = 7
morale = 8 #0
defaultorganisation = 4 #0
toughness = 3
softness = -4 #0 (mines)
softattack = 5 #0 (special equipment)
hardattack = 2 #0 (special equipment)
airattack = 1 #0
airdefence = 3 #0
defensiveness = 8 #5
suppression = 2
maxspeed = 1 #1
fuelconsumption = 0.3
supplyconsumption = 0.7
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Soviet Heavy Division 1945 (33)
model = {
cost = 5.6 #6
buildtime = 105 #70
manpower = 7
morale = 10 #0
defaultorganisation = 5 #0
toughness = 4
softness = -5 #0 (mines)
softattack = 5 #0 (special equipment)
hardattack = 3 #0 (special equipment)
airattack = 2 #0
airdefence = 3 #0
defensiveness = 8 #5
suppression = 2
maxspeed = 1 #1
fuelconsumption = 0.4
supplyconsumption = 0.7
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Soviet Heavy Division 1947 (34)
model = {
cost = 5.6 #6
buildtime = 105 #70
manpower = 7
morale = 11 #0
defaultorganisation = 6 #0
toughness = 5
softness = -6 #0 (mines)
softattack = 6 #0 (special equipment)
hardattack = 4 #0 (special equipment)
airattack = 3 #0
airdefence = 4 #0
defensiveness = 9 #5
suppression = 3
maxspeed = 1 #1
fuelconsumption = 0.4
supplyconsumption = 0.7
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
}
#Soviet Heavy Division 1951 (35)
model = {
cost = 6.0 #6
buildtime = 105 #70
manpower = 7
morale = 12 #0
defaultorganisation = 6 #0
toughness = 6
softness = -7 #0 (mines)
softattack = 7 #0 (special equipment)
hardattack = 5 #0 (special equipment)
airattack = 4 #0
airdefence = 5 #0
defensiveness = 10 #5
suppression = 34
maxspeed = 1 #1
fuelconsumption = 0.4
supplyconsumption = 0.9
upgrade_time_factor = 0.5
upgrade_cost_factor = 1.0
[/SIZE]}