• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

RedRalphWiggum

Field Marshal
52 Badges
Aug 10, 2008
16.327
560
  • Cities in Motion
  • Supreme Ruler: Cold War
  • Sword of the Stars
  • Semper Fi
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • March of the Eagles
  • Magicka
  • Europa Universalis III Complete
  • Heir to the Throne
  • Hearts of Iron III Collection
  • Hearts of Iron III
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Hearts of Iron II: Armageddon
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Deus Vult
  • Europa Universalis III
  • Cities: Skylines Industries
  • Cities: Skylines - Parklife
  • Imperator: Rome
  • Europa Universalis IV
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Campus
  • Cities: Skylines - Mass Transit
  • Stellaris
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Victoria 2 Beta
  • Victoria 2 A House Divided Beta
  • Europa Universalis IV: Pre-order
  • Crusader Kings III
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Supreme Ruler 2020
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
I have to say I always thought the Americas were colonised in too patchwork of a manner in EU3. I wouldn't want things to be overly restrictive, but what would the rest of ye think of some mechanics to make it so there were 4 or 5 major colonisers, instead of 20 smaller ones?
 

Me_

Myself
82 Badges
Jan 14, 2011
9.658
12.540
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • Semper Fi
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Galaxy Edition
  • Stellaris
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
I think there should also be an option for small nations to sell their colonies to bigger nations if they go into debt. They should never sell them to human players (to avoid exploits).
 

Me_

Myself
82 Badges
Jan 14, 2011
9.658
12.540
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • Semper Fi
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Galaxy Edition
  • Stellaris
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
And one more thing: make it so that the Emperor would not protect HRE members from colonial wars. This is just silly and makes it very hard to take African coast from Savoy/Genoa/Milan unless you can defeat Austria/Bohemia on the continent.
 

1alexey

Field Marshal
3 Badges
Dec 15, 2010
6.901
109
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
And one more thing: make it so that the Emperor would not protect HRE members from colonial wars. This is just silly and makes it very hard to take African coast from Savoy/Genoa/Milan unless you can defeat Austria/Bohemia on the continent.
What is wrong about that? if your mainland is vulrnable to their allies, why on earth would you even think about grabbing their colonies?
 

Seli

Pining for a past that never was
115 Badges
May 13, 2002
1.276
226
  • Crusader Kings III: Royal Edition
  • Diplomacy
  • Stellaris: Galaxy Edition
  • 200k Club
  • 500k Club
I think that there still also needs to be the limiting factors of agression, since IRL it was Spain, Holland, Portugal, England, France that were colonising, not just 1 or 2.

And Sweden, and Scotland, and Denmark, and even Courland for a short while. (and that is only in the americas)
 

Me_

Myself
82 Badges
Jan 14, 2011
9.658
12.540
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • Semper Fi
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Galaxy Edition
  • Stellaris
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
What is wrong about that? if your mainland is vulrnable to their allies, why on earth would you even think about grabbing their colonies?

Not Allies. The Emperor. And it's not about your land being vulnerable. It's about being unable to gather enough warscore for a peace because 30 thousand Austrians are standing in Milano. So Milan thinks it should take nothing less than 100 ducats from you rather than giving up land it cannot defend anyway.

It's also about the fact that as Emperor you get called into wars that do not even concern Imperial territory. And then you cannot get peace with England because it won't accept anything less than all of Milan's colonies.
 

Me_

Myself
82 Badges
Jan 14, 2011
9.658
12.540
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • Semper Fi
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Galaxy Edition
  • Stellaris
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2

1alexey

Field Marshal
3 Badges
Dec 15, 2010
6.901
109
  • Hearts of Iron III
  • Semper Fi
  • 500k Club
Not Allies. The Emperor. And it's not about your land being vulnerable. It's about being unable to gather enough warscore for a peace because 30 thousand Austrians are standing in Milano. So Milan thinks it should take nothing less than 100 ducats from you rather than giving up land it cannot defend anyway.

It's also about the fact that as Emperor you get called into wars that do not even concern Imperial territory. And then you cannot get peace with England because it won't accept anything less than all of Milan's colonies.
They are part of the empire, so imperor is their ally.

I mean, seriously, can you imagine Holland attacking France to grab some colonies?

Afain, if you can not force them to give those up, why attack?
Denmark still has most of it's colonies.
Yeah, because those have so little population, it is quite useless to be independent.
 

Antiscamp

Captain
82 Badges
Dec 26, 2011
434
62
  • Victoria 2: A House Divided
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • King Arthur II
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Supreme Ruler 2020
  • Supreme Ruler: Cold War
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Crusader Kings II: Sons of Abraham
  • Cities in Motion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Hearts of Iron III
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • 500k Club
  • Crusader Kings III: Royal Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Crusader Kings II: Conclave
  • Europa Universalis III Complete
Why did Venice send colonists to Hudson Bay in my ongoing game of EU3? What would Venice IRL ever have gained by colonizing that area? Why did Russia send colonists to South Africa?

In real history, it's true that countries like Sweden and Denmark formed colonies in America and Africa, but these colonies were of limited importance economically and Sweden did not shed many tears when the Dutch took over "New Sweden" at the Delaware River and the British later incorporated it into The Thirteen Colonies.

But yes! The colonization of the world needs to be more logical and historical. In my game, there's absolutely no reason for Russia to colonize South Africa. The Dutch did it in real history to protect the route between the Indian Ocean and Africa because of their rich and flourishing colonies in what is nowadays Indonesia.
 

Me_

Myself
82 Badges
Jan 14, 2011
9.658
12.540
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • Semper Fi
  • Europa Universalis: Rome
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Galaxy Edition
  • Stellaris
  • Hearts of Iron IV: No Step Back
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
They are part of the empire, so imperor is their ally.

That's the thing - he shouldn't be. Imperial laws applied to Imperial territory not to anyone that happend to be a vassal of the Emperor. Margraves of Branderburg would get no help from the Emperor if someone attacked Prussia only if Branderburg itself were contested would the Emperor have right to intervene.

I mean, seriously, can you imagine Holland attacking France to grab some colonies?

What that has to do with what? Neither Holland nor France were members of HRE.

Afain, if you can not force them to give those up, why attack?

Again - the thing is you should be able to take that land. Emperors had no interest nor right to defend trritory that did not belong to HRE (unless of course they had an actuall alliace with its owner).
And the problem works both ways not just for human player - AI that just wants some colonies is unable to take them so it ends up in a stalemate.

Why did Venice send colonists to Hudson Bay in my ongoing game of EU3? What would Venice IRL ever have gained by colonizing that area? Why did Russia send colonists to South Africa?

In real history, it's true that countries like Sweden and Denmark formed colonies in America and Africa, but these colonies were of limited importance economically and Sweden did not shed many tears when the Dutch took over "New Sweden" at the Delaware River and the British later incorporated it into The Thirteen Colonies.

But yes! The colonization of the world needs to be more logical and historical. In my game, there's absolutely no reason for Russia to colonize South Africa. The Dutch did it in real history to protect the route between the Indian Ocean and Africa because of their rich and flourishing colonies in what is nowadays Indonesia.

There's the matter of prestige - all the cool kids are colonising so Russia/Venice should as well. Although in real life it would choose something sensible rather than Africa. Siberia perhaps. Or Grece.