More realistic World Map... as Globe?

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chridder

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Hi,

in HoI IV I would like to see a world map, giving a more realistic experience and also making the real distances more visible.
Therefore I believe, the only chance to archive this is, to use a globe a game map instead of a flat map.

Especially the unbelievable distances in the pacific or also on the african continent are not represented well in the last versions of HoI.


What do you think about it?

BR, Chridder
 
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chridder

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@CaptRobau
Really? Can't remember that I have seen one in one of the civ titles... anyway, I like the idea.. but this should happen more or less anyway if you zoom close enough, so that you only see a small part of the globe, e.g. the pacific... I just think of something similar to google earth, but in game style...
 

Deathmachinept

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A globe that flattens as you zoom in would be the best of both worlds for me. I think one of the Civilizations has this feature.

Completely agree!!!!!!!

[video=youtube;2lR7s1Y6Zig]http://www.youtube.com/watch?v=2lR7s1Y6Zig[/video]

For those who doesn't understand what we mean go to 5:00.
 

chridder

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4:26 is exactly what I thought of :D
5:50++ shows the problems of mercator projection... especially 6:16++

Another projection is the Arno Peters map projection, looking not so nice (because we are not used to it) ...
http://www.youtube.com/watch?v=osQN7aSQV9w

... but which is much more accurate than mercator map
 
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Zupanicarr

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Really? Can't remember that I have seen one in one of the civ titles...
Civilization IV, if you zoomed out, the map would turn into a globe.


EDIT: I should say I do NOT think this is that great of an idea.
 
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Talar

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Civ4 - yes it would become a globe on zoomout, but this was just some fake graphical effect I think and not a real globe since size of the squares didn't change near the poles.

Anyway, real globe or not, I would prefer to NOT have this in HoI. The current side-scrolling around the world is good enough and considering the development effort a globe would take there are lots of other things I'd rather see that time used for.
 

unmerged(162341)

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foto3big.jpg

"das globe"



Hitler_with_von_Manstein_and_members_of_his_gene.jpg

"das strategische mappe"


--------------------------
which is more like real ww2 strategy?
 
Last edited:

Pete0714

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Well, answer me this. What strategic advantage do we get using a globe for the wwii era? For what reason do we need a sphere ? What situations do you see where a globe will help you more than a flat map during this era?
 

TolHydra

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I'm kinda split onto this

It has the potential to look real cool

The map as it is has more problems to solve anyway there is no need to add adventuring onto the pile.
 

c01mhth10ch

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Some time ago there was a thread where you could ask questions and later on Regina would red it to Johan and he would answer. So I asked globe question (something in lines of: when is paradox moving to globe) and Regina did indeed read that to Johan and he simply said that there is not going to be any globe.... like ever.

I still think it could work out if used smart, we will see.
 

Pier

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Well, answer me this. What strategic advantage do we get using a globe for the wwii era? For what reason do we need a sphere ? What situations do you see where a globe will help you more than a flat map during this era?

The only real reason is realistic travel distances between provinces up North compared to the equator.
Luckily for ground combat the North is only arctic, the equator desert and jungle.
It only really matters for ship travel, but that would be just about the last thing I would urge the devs to put effort in regarding fixing the naval system.
 

FOARP

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Hi,

in HoI IV I would like to see a world map, giving a more realistic experience and also making the real distances more visible.
Therefore I believe, the only chance to archive this is, to use a globe a game map instead of a flat map.

Especially the unbelievable distances in the pacific or also on the african continent are not represented well in the last versions of HoI.


What do you think about it?

BR, Chridder

Unfortunately it appears far too late to do anthing like this - we've seen the map, it's flat, and that's the end of the story I'm afraid.

Johan's talked a bit about the versatility of the Clausewitz engine, but AFAIK either it cannot handle a 3D globe, or it has not yet been adapted to do so.

Well, answer me this. What strategic advantage do we get using a globe for the wwii era? For what reason do we need a sphere ? What situations do you see where a globe will help you more than a flat map during this era?

Basically it would make all distances, all sizes, and all shapes accurate, enable travel over the poles (including bombing/rockets). Consider how far appart Alaska and Russia are in HOI3 - thousands of miles apart - but in reality they're only about 50 miles apart.

Civ4 - yes it would become a globe on zoomout, but this was just some fake graphical effect I think and not a real globe since size of the squares didn't change near the poles.

Anyway, real globe or not, I would prefer to NOT have this in HoI. The current side-scrolling around the world is good enough and considering the development effort a globe would take there are lots of other things I'd rather see that time used for.

Saying that you don't want to see this ever is just silly. Realistically at some point they'll be designing a new engine and the subject of globular mapping will come up, and if it can be easily implemented at that stage, it will be.
 
Last edited:

Mouts

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Superpower 2 is a grand strategy game with a globe, it looks great but I can't see Paradox moving into that direction because of how much of a departure it would be from their established game design.

https://www.youtube.com/watch?v=Udjlu3TsyFA

100% agree

Would be great, but with more ''WWII fashion style colors'' (no neon light style borders please!:eek:).

But they probably have more important things to settle right now.
 

Demonsul

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It's too late to see globe mapping in the current engine.

However, I hope they do consider adding the possibility to future engines. It would help a lot when dealing with weirdly-distorted map areas and over-exaggerated map border distances.