I would like to see more things be recognized as purging in the game but I think there should at least be more forms of purging. Here are some purge types I would like to see
Organic Component Harvesting:
This method of purging would create cybernetic drone armies that have upkeep split between more resources (including food) and significantly less energy.
Some examples of this would be the Combine from Half Life 2 or the Borg from Star Trek
The Combine
The Borg
Genetic Transformation:
This method of purging gradually converts one species into another
Some examples include Childhood's End and Village of the Damned
Childhood's End
Village of the Damned
EDIT: as a way to further differentiate the purge types/provide "incentives" for the different types, perhaps the different types should be more specialized in what they produce
Extermination - fastest, produces some energy
Displacement - fast, has the largest diplomatic penalty (it's not a secret) and has the smallest happiness penalty for pops who oppose purging
Forced Labor - medium speed, produces minerals (minimal food/energy, no research)
Processing - medium speed, produces food (nothing else)
Neutering - slowest, small diplomatic and happiness penalties
Organics Harvesting - slow, converts pops into armies (forced cybernetic-augmentation armies)
Genetic Transformation - slow, converts the species into another species
What other forms of purging would you like to see?
Organic Component Harvesting:
This method of purging would create cybernetic drone armies that have upkeep split between more resources (including food) and significantly less energy.
Some examples of this would be the Combine from Half Life 2 or the Borg from Star Trek
The Combine
The Borg
Genetic Transformation:
This method of purging gradually converts one species into another
Some examples include Childhood's End and Village of the Damned
Childhood's End
Village of the Damned
EDIT: as a way to further differentiate the purge types/provide "incentives" for the different types, perhaps the different types should be more specialized in what they produce
Extermination - fastest, produces some energy
Displacement - fast, has the largest diplomatic penalty (it's not a secret) and has the smallest happiness penalty for pops who oppose purging
Forced Labor - medium speed, produces minerals (minimal food/energy, no research)
Processing - medium speed, produces food (nothing else)
Neutering - slowest, small diplomatic and happiness penalties
Organics Harvesting - slow, converts pops into armies (forced cybernetic-augmentation armies)
Genetic Transformation - slow, converts the species into another species
What other forms of purging would you like to see?
Last edited: