More light mechs needed for career mode

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ronhatch

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Ahh. That's interesting. I just took a look and indeed, Vicki's KGC is a mechdef referencing the same chassis as the stock KGC, which explains why people that salvage Vicki's KGC parts end up with unstacked / unusable KGC parts. That sounds like a bug actually. If the same chassisdef is used, the parts should definitely stack, though I'm guessing that the reason HBS didn't stack them is that there is no 'default'... you build the mech that the parts came from and if multiple mechdefs use the same chassisdef, there's no way to know which mechdef to use to populate the mech.

Sounds like a bug report (if you have the case with Vicki's KGC) needs to be put in and / or a suggestion (with your 1M++ as an example). If you do that, @ronhatch, please post links in here so folks can add their +1s to them and hopefully HBS can get a fix in. Thanks for being patient and explaining it in detail :)
Didn't occur to me that the KGC would do that, but it absolutely matches the behavior I've seen.

I was actually hoping that they had changed this when I saw additional customized mechs in the JSONs for Flashpoints. The more they add, the more sense it makes to switch. Was quite disappointed when my recent testing showed it unchanged.

Don't know that I'll file a bug, though... haven't run across that specific issue myself. (Don't recall offhand, but I think at that point in my only complete campaign I didn't have any normal KGC parts.) I suppose since I can explain the problem better than most people it might be worth trying to trigger it if I can find a save right before that last fight, but we'll see.

I definitely like the idea of single-stacking parts from the same chassisdef...with "Unequipped mechs" it doesn't matter, but with equipped mechs, there would need to be a mechanism for a default loadout. And I think it's a step in right direction for a more flexible and robust salvage system overall.
Yeah, I think adding a tag for the base variant would be the way to go, then just have the code look for it.
 

Donvale

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Hopefully the Raven makes an appearance soon. The Raven is one of my favorite Light Mechs as it is (PGI's rendition looks so cool).

I mean, the Raven can even take on and defeat a Timberwolf!
Ok, admittedly with a lot of help :)

Hah I been watching that video every couple months for years now... just because.
One of my all time favourite video game intros ever!
 

MeiSooHaityu

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Hah I been watching that video every couple months for years now... just because.
One of my all time favourite video game intros ever!

It might be my all time favorite intro of all the classic BattleTech themed games. It just has so much tension, and still tells the player everything they need to know about the game they are about to play.

I think Mechwarrior 3's intro is up there too a long with MechWarrior 4 and MechWarrior 2 (mostly for nostalgia reasons).

I think MechCommander 2's might be one of my least favorite.

I would put HBS's BattleTech up there with MC1s. It is a tough choice for me as BT's intro does an excellent job of covering the BT universe...and with that excellent music, really brings the feels.