Someone earlier in the thread mentioned that Belgium was the name chosen for themselves by rebels in the Austrian Netherlands. If this is the case, then (largely because I think playing as Belgium would be awesome) I'd like to see Belgium introduced as a formable state. Right with you.
No. Still no. Sorry, the only way it would make sense is, as someone said earlier, in the form of a decision called 'collapse into Austria-Hungary' requiring lots of rebels, taking away 200 prestige, damaging power projection etc. I could potentially stand behind an event chain like the Rev. France one which culminates with Austria collapsing into Austria-Hungary, but not a decision. No way.
3) Restored Mongol Empire
I've given this one quite a lot of thought. I'd be happy with this (if it was renamed 'Mongol Khanate') but only if someone can provide me with compelling evidence that the Mongols and other Altaic peoples would
want to 'restore' Temujin's empire. Would the Uzbeks not prefer to (metaphorically speaking) create a new 'Uzbek Empire' stretching across Eurasia? I don't know that those cultures had the same ideas surrounding 'taking up mantles' (i.e of Rome) that were prevalent in Europe.
Still don't like it. I think it makes more sense to have the victorious Arabian nation's name sprawling across all of Arabia. Others seem to though. I just feel like the Arabs would at least have something cooler to call themselves. Maybe if you find a more sensible name, like how Nusantara or whatever replaced Indonesia. Former, yes. Latter, no.
Happy with that. Requirements should be extremely stringent though. Almost to the point of 'is the last Islamic nation of any power in the world' so that no one can take it off you.
Or it should have a deep mechanic surrounding the claiming and losing of the Caliphate, by which countries can become the Caliphate but then lose it. No, that would be messy. The first one.
6) Restored Hungarian Kingdom - possible only for Transylvania (it tried to restore Hungary for long time after it has been annihilated). Hungarian NIs.
Yeah, sure. I'd actually expand that, such that if any major country collapses it can be reformed by peoples of the same culture group. This is kind of railroading, I suppose, in that it will result in each area being more likely to be dominated by A given country, but I think (for example) should Poland fall, Mazovia should be able to 'restore' it. We already have it for England, France and Byzantium, why not more?
Bleh. I just really hate this suggestion. Can you seriously imagine playing the game as a country called 'Anglo-French Union'? What would the adjective be, 'unionists'? No. I think an England that wins the Hundred Years War should be presented with the option of either staying England and controlling France, or becoming France with a union over England (i.e the King decides which of his crowns he'll use).
A better way for it to work, if you ask me, would be to give England a set of unique NI's to reflect the nature of
late medieval as opposed to
early modern England. For example, NIs dealing with its involvement in France and land armies in the Hundred Years War. So, if England should win the War, it will develop
completely differently to how it did in our timeline. Then if England fails to win the war, when the 'end of the war' event fires (or perhaps when it takes a decisions to 'renounce claims on French Crown) their NIs change to a more naval, 'our England' set.
I think that's the most elegant solution; effectively two 'England's, but no silly new tag.
8) Restored Majapahit Empire - alternatively 'Indonesia' or 'Nusantara', overlapping with Malaya in the same way Italy overlap with Sardinia-Piedmont. Unique National Ideas (Majapahit in 1444 doesn't have them)
Why would this not simply be called Majapahit? Like it was, y'know, the first time around? We don't rename the Byzantine Empire for restoring itself.
If more Hindu tags are added to the East Indies in AoW though, a Hindu formable would rock. Definitely Nusantara. Indonesia is stupid.
9) Kingdom of the Two Sicilies
No, too easy, but more importantly too
pointless. Mod it if you're desperate for it. Adds nothing. Bukhara and Kurland actually served mechanical purposes, to whit: a way to get Livonia out of the theocratic government and a way to get AI Sibir spawning. Similarly, Egypt gave Mamluks players a route out of tribalism.
Yes... But at the same time no. A Mongol formable in China? Cool. However, isn't the Yuan dynasty dead? Isn't that how it works? Maybe we need a better name. I don't know. Maybe that would be a use for 'China' as a tag.
11) United Kingdom - England, Wales, Scotland and Ireland as opposed to Great Britain (England, Wales, Scotland)
No. Too pointless. It's essentially just a name change. In fact, the mere fact that the UK doesn't exist in EUIV is compelling evidence against the introduction of 'Two Sicilies'. So, logically, the fact Two Sicilies doesn't exist is compelling evidence against the introduction of the UK.
Plus, what are the actual chances a Britain, even controlled by the AI, won't take control of Ireland?
(Pretty high actually, AI sucks, but when they get around to fixing Britain that will make more sense). Regardless, Ireland would need many more provinces and be much more difficult to take and hold to justify something like that.
12) Vietnam - Dai Viet + Champa + Prey Nokor province of Khmer -> it is what happened historically in this period.
Is it? I thought it was fractured in lots of little states - Annam, Tonkin and so on. I'm all for something for Vietnam (as long as it becomes more of a challenge first) but if the person who posted earlier is right, and I'm inclined to believe they are, then Dai Viet is better for that purpose.
13) Durrani Empire - Empire formable by Afghanistan: essentially Afghanistan+ Pakistan + Nishapur. Unique NIs.
'Empire' in a country's name is unprecedented and silly. Lose it. Also, did some research - the Afghanistan in game
is Durrani.
14) Great Mandala - modern: Burma, Thailand, Laos, Cambodia, Vietnam -> of course this one is ahistorical but similarly to Hindustan (?) and Malaya. Unique National Ideas.
Still unconvinced this is necessary, or that the cultures are similar. I seem to remember that there are already a bunch of separate culture groups in that region, which biases me against the idea. Hindustan is a bad example because it was historically united under one empire widely known as Hindustan.
Regardless, I think it's more likely that if one group conquered the whole area they'd impose their own name on it, rather than becoming something else. Just as was done by--
15) Restored Khmer Empire - Khmer + Champa + Laos + Thailand. Unique NIs.
Oh, hello! These guys!
But Khmer is already a tag ingame. There's no point at all in creating a second tag for them. Byzantium doesn't tag switch to Byzantine Empire. Britain doesn't tag switch to British Empire. No.
16) Maghreb - Morocco + Algier + Tunisia; based on historical empires of Almoravids/Moors and common Berber culture. Berber National Ideas.
Still don't like it. I think 'Barbary States' would be better.
17) Kurdistan - possible to do in AOW map with expanded Caucasus, would require Curdish cultural tag, probably possible to form only by rebellion. Unique National Ideas.
Sure,
if a Kurdish tag is added. If it's formable by anyone with non-Kurdish culture, hell no.
18) Axum Empire - Ethiopia + Adal + Eritrea. Possible to form by Ethiopia and has its ideas.
I've yet to see any evidence that Ethiopia ingame is not the same as the final much-declined form of Aksum. I don't see the point of adding a tag there. Not to mention that it would be incredibly easy to form and can only be made by one state. It just seems kinda silly.
19) Somalia - Ajuraan + Adal. Unique National Ideas.
I don't think the Bukhara comparison really holds water. Bukhara serves a mechanical purpose. This would be a name change and little else. I think it's pointless.
20) Missisipi - Native American Empire constisting of provinces of 9 tribes close to Missisipi River: Cree, Chocksaw, Cherokee, Osage, Caddo, Pawnee, Susquehannock, Miami. Capital in the legendary city of Cahokia.
Again, not a fan. I guess I wouldn't complain too much though simply because the chance of the AI forming it is incredibly low.
21) Turkey - possible to form by Beyliks if Ottoman Empire falls (???) or if Ottoman Empire loses Constantinople (???)
To be quite honest, I think Ottomans should already be called Turkey. However yes, I think it should be formable by any of the Beyliks of by Ottomans should they become a republic or lose their initial dynasty (for Ottomans it shouldn't be a decision but a 'collapsing into Turkey' event.
22) Siam - Late game formable for Thai countries, insta-change to Absolute Monarchy and bonus towards Western tech. National Ideas of Ayyuthaia
And why not? I think the three options of restoring Khmer (by rebuilding it, with no tag change), building a powerful Vietnam (maybe with a tag change) and creating Siam is more than enough for the Indochina region. It makes the 'Great Mandala' even more unnecessary.
23)
Myanmar - cultural union of six AOW Burmese states. Has to be called Myanmar - Burma is purely European term

Has unique National Ideas
I thought that lot can already form Shan or something? Or were part of old Shan? Not big on it unless you can demonstrate that it's historically plausible. I wouldn't mind them being able to restore Shan (or, if they are Shan, to simply rebuild themselves) similar to how Byzantium works.
24) Srivijaya - Must have the Srivijaya dynasty in power (only Malacca still has this in 1444), requires Sumatra, Peninsular Malaysia and Western Java. Overlapping with Malaya and Majapahit Empire. Buddhist conversion.
Merrrrrrr... No. Malaya and Nusantara are more than enough. A nation formation that changes your religion also seems kinda suspect to me. Maybe if it was a formation that
required Buddhism, and there were Buddhist countries in that region,
then I'd support it.
25) Punjab - formable by countries with Panjabi culture.
I'm pretty sure that's already in-game, but sure if you mean it should be make able in the same way as Hungary or as I suggested Poland.
26) Yugoslavia - Croatia, Bosnia, Serbia, Montenegro. Not less plausible than Hindustan. If formed by Serbia carries uses Serbian NIs, in other case has unique National Ideas.
HELL NO. YUGOSLAVIA WAS AN ARTIFICIAL CREATION BY OUTSIDE PEOPLE AFTER WWI. IT TORE ITSELF APART. YUGOSLAVIA MAKES NO SENSE WHATSOEVER. ANY BALKAN POWER SUBJUGATING THE REST WOULD REMAIN SERBIA OR CROATIA OR WHATEVER.
Sorry, Yugoslavia is one of those really dumb suggestions that pisses me off bad.
27) Australia - colonial state
28) Philippines - colonial state, unique National Ideas
29) Boers - colonial state, unique National Ideas
30) California - colonial state
Yep, more colonial formations are always good. Side note - you can't use the existence of formable colonial nations to justify formable non-colonial nations, it's illogical and silly. Paradox has to create formable colonial nations that never existed to fuel the 'what-if Louisiana had broken away?' et cetera.
Also, I don't believe South Africa should become a colonial region, so no formable there imo.
31) Kingdom of Leon - if Castille goes wrong
As a revolver state, yeah. Formable, nah.
32)
Al - Andalus - if Castille goes EXTREMELY wrong

Possible to form by Granada, Fez, Morocco or Algiers, switches on Granada NIs.
Down for that. I'd make it Andalusian culture only though, so only Granada by default, but Morocco et al
can form it with enough dedication and focus on Iberia.
33) Samarkanda - ahistorical but not impossible to form in this historical period. Unique National Ideas (super trade).
Sure, Silk Road trading state. I'd lose the a on the end though.
I've given it some thought and would like to put forward for consideration:
- Great Moravia, formable by Bohemia and possibly the Silesian lot.
- Kiev, either as a revolver state or something formable by a much-reduced Lithuania, or one of the countries that can revolt from Lithuania (Ruthenian culture, maybe?).
- Swabia, like a Hannover/Prussia/Westphalia for southern Germany... It seems to me like they've set up formables that can between them divide the HRE quite neatly: Prussia in the northeast, Hannover or Westphalia in the northwest (I have never played those countries, don't know much about them), Italy in the south, Austria in the southeast, all we need now is Swabia for the southwest German regions, and...
- Lotharingia for the western Frenchish areas.
- Greece if it isn't already formable by the little Greek states. From memory in EUIII they could only restore Byzantium, which saddened me.
My other suggestion applies mainly to Hordes, and is a bit different. I don't know if it would work for all of them, but it's often occurred to me that perhaps a Horde who reforms their government could get something like a tag change for that step. In the past Timurids > Mughals kind of epitomised that idea (it has of course since been removed), but I think we should go back that way and take it further:
- A Kazakh that reforms the government could become Kazakhstan
- Uzbek > Uzbekistan
- Oirats > Dzungaria
- Go back to the old Mongol Khanate which can then reform into Mongolia
- Kazan > shouldn't be a horde, cmon.
- The Qoyunlu's can form Persia
And so on.