EDIT: please check this threadmark for the updated proposal after 1.5 release.
In the latest Dev Diary @Trin Tragula announced some very good changes to cultures and culture groups, including many proposals from the community.
However, we think a few more changes should be implemented along with the already announced ones.
Below is a list of these things, including some proposals previously maded by us or other posters (with links to original proposals)
We encourage everyone to post additional suggestsions in the comments!
We have a few more suggestions for the next patch (some of them overlapping with the ones posted here).
In the latest Dev Diary @Trin Tragula announced some very good changes to cultures and culture groups, including many proposals from the community.
However, we think a few more changes should be implemented along with the already announced ones.
Below is a list of these things, including some proposals previously maded by us or other posters (with links to original proposals)
The Pretani culture group features a Pretani culture that doesn’t actually have any pops.
Frisian has no pops (and Frisia has Saxon culture).
A few cultures have pops in unowned settlements but have no countries. They exist just to be assimilated or integrated when these areas are settled by other countries.
- Proposed solution: when creating Pretannia via decision, change culture to Pretani and assimilate 20 to 25% of pops to the new culture.
Frisian has no pops (and Frisia has Saxon culture).
- Proposed solution: Switch Frisia (and all pops and characters there) to Frisian culture.
A few cultures have pops in unowned settlements but have no countries. They exist just to be assimilated or integrated when these areas are settled by other countries.
- There are no countries with Manavian culture.
- Ingvaeonic, Irminonic and Istvaonic
- Garamantian pops exist in a few coastal settlemenst, but no Garamantic country exists in the game.
- add a Manavian culture country on Manavia (Isle of Man) (most likely settled tribe).
- Create more tags for the Ingvaeonic, Irminonic and Istvaonic cultures. This would also fill the huge empty spaces in Central Europe a bit.
- Extend the map somewhat in Libya. Add some settlements and the city of Garama in the currently impassable parts of the Sahara and create a Garamantian kingdom there (monarchy, or perhaps a federated tribe)
(We’ve already proposed or backed up many of these changes before)
Hellenistic group:
Proposed in @pengoyo 's thread on Caucasian and Anatolian Culture Groups.
As many other large culture groups will be split in 1.5, We think a new Scandinavian culture group should be split off from the Germanic group.
There were some notable differences between the two groups in the time the game is set (see this map).
Gutoni, Herulian, Raumarcian, Rugian, and Suioni would be part of the new culture group. Possibly also Cimbrian and Teutonian, but these two may stay in the Germanic group.
Hellenistic group:
- Megaran: In Megara, possibly also in Byzantion and Chalkedon (these cities were founded by Megaran settlers). Reason: currently Megara has Athenian culture, but the people there spoke a very different dialect (Doric in Megara, Attic in Athens) and were long-time rivals of Athens. Megara should therefore have an own culture. (originally proposed here)
- Doric: Make it the primary culture in Kos, Knidos, Halikaranssos and Rhodes and change a majority of Ionian and Aegean pops in these countries to Doric ( a few freemen and slave pops should remain Ionian and Aegean and Cretan to represent recent immigrants, merchants, mercenaries etc). Reason: The Greek territories and countries in Caria Litoralis have either Ionian or Agean culture. However, Doric Greeks, who maintained a distinct identity from their neighbours, lived in the area. As different culture has a modifier on diplomatic relationships and willingness to trade, the absence of a unique, common culture distorts the relationship the countries should have. (originally proposed here)
Proposed in @pengoyo 's thread on Caucasian and Anatolian Culture Groups.
- Heniochian
Now there isn't any solid evidence, but the Heniochi in the northwest Caucus on the shores of the black sea are possibly the ancestors of the modern Abkhaz people, a Northwest Caucasian people (in game there is Heniochia, but its culture is Colchian). I think adding the Heniochian as a culture within the Caucasian culture group would be nice nod to this and would add one more culture to the Caucasian culture group (the Caucasian culture group wouldn't be the smallest culture group in IR, but it is below average). I'd recommend all the major families of Heniochia and all the Colchian pops in the province of Abasgoi (which contains Heniochia) be changed into Heniochian.
- Khaldian
I would split Colchian up even more. Along the Rioni, Colchians proper, north of there the Suanians, the Henochians in the north-west along the coast, and the Khaldians (combining the Tzannoi, Khalybes, Tibarenians, and others) along the coast and in the mountains to the south, til about Polemonion.
As many other large culture groups will be split in 1.5, We think a new Scandinavian culture group should be split off from the Germanic group.
There were some notable differences between the two groups in the time the game is set (see this map).
Gutoni, Herulian, Raumarcian, Rugian, and Suioni would be part of the new culture group. Possibly also Cimbrian and Teutonian, but these two may stay in the Germanic group.
- Phthia Menid (Mother of Pyrrhus) should be Thessalian. Currently she is depicted as Epirote, but this is wrong. Reason: Her father was Menon IV of Pharsalus, a ruler of Pharsalus in Thessaly. King Aeacides of Epirus married her in order to cement an alliance between Epirus and Thessaly in the Lamian war.
- Olympias Aiakidai (deceased mother of Alexander the Great) should be Epirote. Currently she has Macedonian culture but she was a member of the Epirote Aiakidai family and moved to Macedon as only when she married Philipp II in a politically arranged marriage.
It is currently in the Italic group, but should be moved to Illyrian. The Messapians migrated to Italy from Illyria and spoke an Illyrian language.
If Messapia or Apulia manage to survive and interact with Illyrian tribes (Diplomacy or Conquest), they should get the bonus for same culture group and have better relations with them than Rome or any other Italic nation.
Messapia and Apulia should keep Italian military traditions and Italian gods to represent them integrating themselves in Italy.
If Messapia or Apulia manage to survive and interact with Illyrian tribes (Diplomacy or Conquest), they should get the bonus for same culture group and have better relations with them than Rome or any other Italic nation.
Messapia and Apulia should keep Italian military traditions and Italian gods to represent them integrating themselves in Italy.
I. The name of the Pre-Indo-European culture group is anachronistic. That’s how modern scholars call them, but a different name would have been used by contemporaries.
As culture group names are used in-game (in events, diplomacy etc.), it should be renamed
II. Since multiple Greek countries besides Massalia have Massalian culture, it seems more appropriate to rename it Phocaean. The mission tree for them emphasizes their Phocaean ancestry.
As culture group names are used in-game (in events, diplomacy etc.), it should be renamed
- perhaps Native European or Paleoeuropean?
II. Since multiple Greek countries besides Massalia have Massalian culture, it seems more appropriate to rename it Phocaean. The mission tree for them emphasizes their Phocaean ancestry.
Multiple countries in these Areas have a wrong culture or religion. Other people have made good proposals how to fix these areas:
Dear devs, please implement their proposals.
Dear devs, please implement their proposals.
We encourage everyone to post additional suggestsions in the comments!
We have a few more suggestions for the next patch (some of them overlapping with the ones posted here).
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